PryMary
Member
I would love to add this but don't want to use the hotkey for the debug monitor I have the persistent (always on) version of the same one so how can I add this using that?
In player_spawn_2:
Change that too:
As I would like to set the "U" key as the key for admin menu
In player_spawn_2:
Code:
if ((getPlayerUID vehicle player) in ["#####"]
Change that too:
Code:
hotkey_hitme = 1; //disable if you want to use regular hotkey in compiles
if ((getPlayerUID player) in ["#######","#######"]) then {
while {sleep 1;hotkey_hitme == 1} do {
hintSilent parseText format ["
As I would like to set the "U" key as the key for admin menu