Info about new Lingor Island Version

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Skaronator

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Introdution
We present you our new DayZ Lingor Island version for the great tropical map created by IceBreakr (IceBreakr.info). This version was made to solve some annoying problems on already existing versions of DayZ Lingor and to add some new features in the future. Firstly it was just made for our own server and our own community, but we quickly decided to release it for everyone else to make it more popular and to give you all the chance to use a alternative version.


Description
You may ask now what the difference between this version and already existing versions for DayZ Lingor is. Well, the way it works is pretty much the same, it is still DayZ for Lingor Island. We just fixed some major bugs and problems so far and added some stuff. But we are just at the beginning and we are already working on new features like a improved humanity system. It is really important for us, to get feedback from the community and users of our version to improve this project. Suggestions and your opinions about the project and our plans are always welcome.


Support
  • 100% public everyone (regardless of their chosen hoster or server setup) will be able to run their own DayZ Lingor Server
  • we will release client and server files ALWAYS at the same time!
Github.com Repo: github.com/Skaronator/DayZLingor
Serverfiles for Reality: github.com/thevisad/DayZ-Private-master/
Server Files for DayZ Lite: github.com/Stapo/Lite-DayZ-Private-Server


Special Thanks to:
Icebrakr - for this awesome Map
Stapo - for Serverfiles and for the contact with important people
thevisad - for Serverfiles
p-schneider - Help with the Serverfiles
 
no kicks as yet running lsates versions was just checking as there is an osprey spawn u have a list of unbanned vehicles for lingor at all?
 
Nice, any list for existing ones?
our server tries to offer exotic weapons without needing rmod.

We are having issues with players not being able to pick up the following guns:
PDW-SD
LRR
G36C-SD

when we can pick them up they do not go into our inventory, but we can press "F" and select them as a fire mode, but cannot use iron sights or anything, and it keeps our weapon we had equiped before we tried picking it up.
 
gotcha, I am not sure why or how the LRR got into my loot table. The PDW-SD and the G36SD came from Lingor 1.2/1.3. Did you ban these in your version or is that part of 1.7.6.1?



I assume weapons labelled "//class WEAPON_NAME: FakeWeapon {};" are spawnable in your mod.
While:
weapons labelled "class WEAPON_NAME: FakeWeapon {};" are banned and will not spawn.

Running 2.1 I got "class MG36_camo: FakeWeapon {};" to spawn.
Also I did NOT get "//class SCAR_L_CQC: FakeWeapon {};" to spawn.
 
We are using DayzCC to set up our server. We have the crash sites using the old method(spawn at restart). We are thinking this might be the reason for this. Our concern with going to the New way crash sites spawn will not allow us to edit the weapons which it drops using this method:
case"BAF_AS50_scoped":{ _holderItem ="M40A3"};
 
So can you answer the second part.
will the case method work to replace certain guns that are called for in the heli crash sites?
case"BAF_AS50_scoped":{ _holderItem ="M40A3"};

This is the final thing holding our server up from going live tonight, everyone on our other server is anxiously waiting.

Or do we have to edit the Crash file?
 
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