in your init.sqf under the "if (!isDedicated) then {" -Section you add the following:
// UID Spawns
bambi = compile preprocessFileLineNumbers "addons\uid_coustom_spawn.sqf";
waitUntil {!isNil "PVDZE_plr_LoginRecord"};
if (dayzPlayerLogin2 select 2) then {
player spawn bambi...
one question:
is this working for you?
i havent tested it yet, but when i read the following, i think there are missing something:
https://community.bistudio.com/wiki/nearEntities
how about this?:
private ["_escMenu","_typf","_mxBckpcks"];
disableSerialization;
waitUntil {!isNull...
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