Thanks Sheep, your the man.
I turned off all scripts & maps in the build problem is still there.
I then removed the following from the init.sqf:
call compile preprocessFileLineNumbers "admintools\config.sqf"; // Epoch admin Tools config file
call compile preprocessFileLineNumbers...
Has anyone found a work around for the admin tool v10 giving the "canceled building" error when you hit space bar when buiilding?
The owner of admin tools NoxSicarius suggested replacing line 8 in AdminToolsMain, unfortunately it didn't work.
It might have to do with my snap detection. You...
Hi Cikez, I just followed this tutorial:
opendayz.net/threads/tutorial-custom-loot-tables-and-adjusting-spawn-rates.11589/
The only other thing I added was multiple magazines spawning around guns.
good luck
I found a work around by increasing loot spawns of empty blood bags & transfusion kits.
You can self blood bag in Dayz 1.8.1 by:
1. Fill a empty blood bag (combined with a transfusion kit) with your own blood
2. Combine the full blood bag and a transfusion kit, then self blood bag.
I...
Hi
Just wondering if anyone has written self blood bagging into Dayz 1.8.1. Since the update blood bags have been assigned blood types and players can only blood bag each other. Just wondering if anyone has merged these old & new scripts yet?
This is the new blood bag script (another player...
Hi Axeman
Love your ai bus stop service, thanks for sharing.
Just wondering if you ever got the horn beeping code to work. Tried pasting the code into init_bus.sqf & created hail_bus.sqf but there is no bus beeping....
Was I right to replace:
if (isServer) then {
//Bus Route
[true] execVM...
FIXED: NO Ai spawning & Vehicles disappear when using sarges ai
I get the mission message that comes up and the marker on the map. No Ai are spawning at the mission site and any vehicles that spawn disappear after you enter them.
I have tried looking through this thread but can't find the...
Thanks works for me editing @hive/dayz_server.pbo (Unpack it with pbo manager)
Then go to dayz_server/compile/server_playerLogin.sqf
and replace //variables inside server_playerlogin.sqf with:
//Variables
_inventory...
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