in your init.sgf
dayz_antihack = 0; // DayZ Antihack / 1 = enabled // 0 = disabled
dayz_REsec = 0; // DayZ RE Security / 1 = enabled // 0 = disabled
make sure you have set this to 0,
and if you need live help join my teamspeak,tsgb1.vilayer.com:10024 and i can try help you that way mate
i am not infistar cult member to why you would come up with that is beyond me!!! and i have been doing scripts for years now so i know what i am talking about and for the record never said you dont i just said of what i know, and infistar blocks more hackers than you give it credit for just...
/* Remove "itemsAdded" */ _RAI = true; /* true or false */ /* recommended: true */ /* might remove items from a custom crafting system.. */
/* HACKED BOX Check ? */ _CHB = true; /* true or false */ /* recommended: true */ this as if hacked box is set to true will delete...
just shows me that you don't know as if you are using infastar you have a delete hacked objects, and the antihack that is in overwatch deletes objects to, just so you no i never said you dont no what you are talking about i was putting what i no.........;
you dont have to do that,are you runing admintools? and make sure in the init.sgf you delete the antihack if runing overwatch i have mine spawned in and dont delete
// server.cfg
//
// comments are written with "//" in front of them.
// GLOBAL SETTINGS
hostname = "Fun and Test Server"; // The name of the server that shall be displayed in the public server list
password = ""; // Password for...
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