This code still don't work only when i am at that spot but i don't have to look down, the funny thing is it show me a option of the player debug box. :D
Here is the whole code from self actions
_playerPos = getPosATL player;
//counts Houses within 4m of the player and checks if the number is...
I did not know that but it is spawned in by the database, i gues this count to as local??
Would this not work then?
_playerPos = getPosATL player;
//counts Houses within 4m of the player and checks if the number is greater than zero
_buildingfort = count nearestObjects [_playerPos, ["Krepost"]...
Hey
The problem i have is very weird, the thing that happens to me is when i get near the building object i don't get the option unless i get on top of the building and look down to it.
if((typeOf cursorTarget == "Krepost") and (player distance cursorTarget < 30)) then {
This Krepost is the...
Nice pack.
But when you chance skins it stops saving what you did after that, this doesnt always happen but most of the time it does.
Somehow the server FPS is lower then it should be, got any ideas what can be cuasing it?
Thank you for the quick response.
i will also try to revert back the recent chances i did first, if this won't work i will try your way.
The hive log seems fine although i would not know how to see a error in it, the only thing is that its being spammed with messages its file size increased to...
Hello and thank you for helping me out.
It's about my Dayz Epoch server with some addons as well as basebuilding, the problem somehow kinda happened or i wasn't paying attention because it looked like there wasn't anything wrong.
It happens after each restart now any and all vehicles go back...
I have the similar problem and i was told you had to override the player _spawn2, and i got no clue what it means.
when i found out i will post a fix here.
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