It may be possible to write a script in Perl that can pull the information from Arma 2 memory, but afaik no ones every done this. It would read from the same location as ping/playername etc. Would probably need to decompile arma20aserver.exe or speak to BIS to do this.
Any chance of an update to run with Arma 2 beta 112555, throws this in .rpt log
20:40:05 Error in expression <elQty + 1;
};
};
sleep 0.001;
} forEach _missionObjs;
if (_delQty > 0) then {
_q>
20:40:05 Error position: <_missionObjs;
if (_delQty > 0) then {
_q>
20:40:05 Error Undefined...
Also, the only remaining host of Origins, LFS has said that they're not renewing servers after their current payment period which would suggest GP and LFS were the same entity. So in a month or so, the only servers running origins will be Epoch Origins servers, keeping the dream alive 2014 ;)
The problem with adding god mode to vehicles at traders is it's buggy at best and involves players to get in and out of vehicle once, it can also leave the god mode on the vehicle/player when it's left the trader.
If you make a mod that you don't release files for and can only be hosted by partners, you will only attract 5 minute wonder server owners who'll rent a server for 1 month, not attract any players and not renew it.
We changed our Taviana over to Epoch Origins and it runs fine, we don't have excessive scripts. Also, on the first day it was up, D0T came on the server and advertised theirs! lol
:D
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.