https://pastebin.com/qm2b8Nw2
I would suggest reading the mod pages for every mod you will be adding to your server. It tells you how to set things up.
What would this achieve?
Size of my mission file :
5,262,410 bytes ( 5.01MB )
Size of my mission file after turning it into a PBO :
5,280,044 bytes ( 5.03MB )
So smaller size is out of the question. Is it so people can't snoop through your files? If anyone knows what they are looking at...
Hi all.
I have an event that I can spawn that is on the Suhrenfield Array island. What I would like to do is make a vehicle exclusion zone to tack on to the end of the file that spawns the event in that will warn players if they get close to this island in a vehicle while the event is running...
Yeah, the ASC weapon addons. I had them working in Epoch Celle but was getting a recurring error in my client RPT to do with the ASC core file, so removed them. Pity, was a cool little addon.
And as far as adding Unleashed, Overwatch, Epidemic, etc and running a true DayZ "mod" server I can't because they only run on the 1.7.*.* files, is that correct?
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