Recent content by Excelsior

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    Excelsior Bridge v1.2 - Chernarus

    Thanks. Maybe I should see about adding one on the SA ;)
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    Excelsior Bridge v1.2 - Chernarus

    Dear Survival Servers, Why are you selling this bridge code for $10? Where is my cut of that? Actually, I DON'T WANT $, but what would like to see is a refund for those who paid given to anyone that has already purchased it. I understand that it listed as a charge for the installation, but I do...
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    Excelsior Bridge - Chernarus

    Dear Survival Servers, why are you selling this bridge for $10? Where is my portion of this money? Actually, I DON'T WANT $, but I would like to see what you charged for this bridge returned to those who paid for it. I understand that it is listed as a charge for installation, which I find a bit...
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    Downsizing Sarge AI Script?

    I found out the hard way that they are required to be called from somewhere. Do not simply remove them until you figure out what code calls them.
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    DX | Custom Debug Monitor

    hours and minutes may involve adding a player variable in another file in order to call that.
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    DX | Custom Debug Monitor

    (120-(round(serverTime/60))) change the 120 to your play time in minutes.
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    Excelsior Bridge v1.2 - Chernarus

    Good to hear.
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    Full moon nights - What's needed now? 1.7.7.1 DayZ

    Aug 10 2013 gives the highest degree in the sky and an ALMOST full moon night, but the brightest night of the year.
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    [request]Hide name tags for distance greater than

    What about the guy who hides in the tree only 20m away though?
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    Full moon nights - What's needed now? 1.7.7.1 DayZ

    Simply edit the date in dayz_server\system\server_monitor.sqf dayz_server\system\server_cleanup.fsm Look for "force full moon nights"
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    [1.7.7] Infection reduction / antibiotic increase

    I am running the variable at 2.5, which runs it down at a 50% reduction
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    [1.7.7] Infection reduction / antibiotic increase

    Since it is a division, it would be better to increase it.
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    [1.7.7] Infection reduction / antibiotic increase

    This is now a setting in the variables.sqf dayz_infectionTreshold = 1.25; // used to trigger infection, see fn_damageHandler.sqf which calls this line in the fn_damageHandler.sqf _hitInfection = ((exp _rndInfection) > (dayz_infectionTreshold / (_zClose * 0.25))); Now I just need to...
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    100% Custom Loot tables - TUTORIAL

    Did you also change the % for the items as well?
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    Adding a block for voice over side?

    When I tested, I used my default PBOs with JUST this code (3 different versions actually) and none worked.
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