Recent content by gr8_boi52

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    [Support] DZGM

    if (tagName) then {_tag = composeText [image _pIcon," ",_pName," ",_distance,"m"];} else {_tag = composeText [image _pIcon];}; This line of code seems to have a problem. File mpmissions\__CUR_MP.Chernarus\GG\group\icons.sqf, line 39 Error in expression <elect _index; if (tagName) then {_tag =...
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    [Support] DZGM

    Awesome Update ! Great Job @ebay
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    [Support] DZGM

    14. In dayz_server\compile\server_playerDied.sqf find this: _newObject setVariable ["bodyName", _victimName, true]; Add right below: _newObject setVariable ["bodyUID", _playerID, true]; _newObject setVariable ["bodyGroup", (group _newObject), true];
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    [Support] ESSV2

    Good to Hear that ! @ebay I will look forward to testing it
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    [Support] ESSV2

    Use Public Variables like Old ESS Thats what i Did
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    [Support] DZGM

    Hey @ebay , Is it possible to show the distance in meters on the 3D Marker and on the map. The Distance of how far you are from that person in your group. And Also, 3D Markers and Map Markers of the Dead Bodies of your group members ?
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    [Support] ESSV2

    @ebay I was wondering if it was possible to put a local marker on your dead body on the map. So when you die, You can see that local marker and make it easier to spawn near your body. And Maybe for DZMS, dead bodies of all your group members.
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    [Support] ESSV2

    All Looks good @civodul Go through the instructions once more and download the latest files again
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    [Support] ESSV2

    Gr8 Script Ebay, Unfortunately, I liked the Server Side Config. I liked the ESSconfig.sqf in server PBO. Very Handy to add IDs and hide them from PBO thiefs. Can i still use Public Variables to Put the IDs in server ?
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    [Support] ESS

    waiting for the In game map Version @ebay Gonna be amazing
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    EPM DayZ RCon Tool (Beta) Changelog and Information

    Its only a Rcon Tool. Thats not possible
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    [Release] Sector FNG Island

    Would like to get the biedi file to i can use it on another map :)
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    [Support] ESS

    People not getting the spawn menu up. They just spawn n debug. Spawn.sqf private ["_counter","_donorBase","_donorUID","_dragee","_findSpot","_isNear","_isPZombie","_isZero","_nearPlayers","_position","_seldLoc","_seldRandom","_unit","_waitScript"]; cutText ["","BLACK OUT",0]; waitUntil...
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    [Support] ESS

    You can do it as many times as you want. Unless you log out
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    [Support] ESS

    I am using epoch 1.0.5.1 cherno. Getting open chute option even after land. It opens your chute everytime you select it
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