Hey guys
My server restarts very very slowly, and by this I mean it takes around 20 minutes.
Spoke to "support" from my host provider, and he told me to look at all the errors in the rpt.log and fix them.
However I do not know where to pinpoint flaws others than "error" in front of it...
Hehe :)
Yea, I have made a bridge to skallisty, and found a decent way..But still a lot of trouble.
Regarding your Ural, why don't you just use "carepackages", ammocrates and whatnot?
Now that is nicely done. I have tried making an "island" similar to this, but making things out the water, just pulled out my remaining hair on my head.
By any chance you will share your beidi file?
Anyways, very nicely done.
Cheers, Kash
Sounds wiered, however I have my server at dayz.st aswell, and currently the mission files, does not get downloaded ingame, when uploaded in control panel. So I guess they are experiences some issues atm. Anyway, the guns aiming wrong do sound strange.
To do it via database, use this SQL script:
UPDATE instance_vehicle SET fuel=1 (Refuels all vehicles)
UPDATE instance_vehicle SET damage=0, parts='[]' WHERE damage>0 (repairs all vehicles)
Well the thing is, that when players spawn in and such, the fog regulate itself, and makes this "flash".
I do not want the fps to suffer from this.. Atleast not noticeable. :-)
Hello guys,
I have messed around with some set view distance, so that you actually can snipe people from a greater distance than the default foggy 4-500 meters.
However, I have ran into some issues doing this.
I did the following:
Created a sqf called effects.sqf - in there I placed this...
Anything I can do, with dayz.st as host, and CANNOT get the dayz_code.pbo?
I have the halo jump on my server, but it's not with the force player save thingy :)
Thanks in advance..
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