Recent content by marvel

  1. M

    [Simple Tutorial] Dogs on Taviana

    Yeah try to remove that line just for testing and see if it works?
  2. M

    [Simple Tutorial] Dogs on Taviana

    Ah I haven't tested it yet on 1.7.7.1 but it should work. Do you run custom anti-hack?
  3. M

    [Simple Tutorial] Dogs on Taviana

    What dayz version and what map? Sent from my C6603 using Tapatalk 4 Beta
  4. M

    [Simple Tutorial] Dogs on Taviana

    You probably forgot the dogowner = []; in your init.sqf please see the tutorial. If you use antihack you'll have to make exclusions Sent from my C6603 using Tapatalk 4 Beta
  5. M

    [Resources] - DayZ Server Additions

    I don't know what other mods people use you know, I can't test it with every mod. I don't use anti-hack so. Like CommanderRetra says I'm sure you can add exclusions to it same as with Battleye scripts.
  6. M

    [Simple Tutorial] Dogs on Taviana

    Good to hear, your welcome :)
  7. M

    [Simple Tutorial] Dogs on Taviana

    Sorry all I forgot the part dogOwner = []; In the tutorial which you must add to your init.sqf as well. I updated the tutorial, should work 100% now I'm sure.
  8. M

    [Simple Tutorial] Dogs on Taviana

    Ah I think you didn't put the dogs in the mission.sqm under class vehicles but another one? They should be under class vehicles. Sent from my C6603 using Tapatalk 4 Beta
  9. M

    [Simple Tutorial] Dogs on Taviana

    Do you hear the barking coming from the dog houses? In your mission.sqm do you have this line for each dog house? init="_nul = [this]execVM ""addin\dogInit.sqf""; _dogSound = createSoundSource [""Sound_LittleDog"", getPosATL this, [], 0];"; And your paths are correct? What Day Z version...
  10. M

    DayZ Taviana for DayZ 1.7.7(Tact's Build)

    Is that your job here Ian, scanning code all day long to see if something infringes? It's a map! What do you want? Do you want the president to post here telling you it's ok? Can we please have an admin's decision on this because I know you're not gonna let this go. Can we at least for now go...
  11. M

    DayZ Taviana for DayZ 1.7.7(Tact's Build)

    Holy crap! :D Sent from my C6603 using Tapatalk 4 Beta
  12. M

    DayZ Taviana for DayZ 1.7.7(Tact's Build)

    So how else do we update Tavi? The original developer was last seen March 22 which is almost 3 months ago.... So how do you expect to get his permission?
  13. M

    DayZ Taviana for DayZ 1.7.7(Tact's Build)

    I think you can just use the 1761 server files from dayz?
  14. M

    DayZ Taviana for DayZ 1.7.7(Tact's Build)

    Awesome! I'm gonna test it.
  15. M

    [Simple Tutorial] Dogs on Taviana

    Oh no you don't need it it's a separate plugin from Pixel's addin package so that a player can sit on the exterior of the car. The dog will just sit on the back seat.
Back
Top