Alright, finally found a fix.
If someone ever runs up to this problem, this is what i did. Step by step:
Installation Overpoch Taviana:
THESE STEPS MAY BE DIFFERENT, I'M AT GTX HOSTING AND THIS IS HOW TO DO IT THERE!!
1. Under "mod manager" tab on the tcadmin, install Epoch.
2. Uninstall...
Well that's one of the problems. On startup the server works fine untill someone joins. That's the moment that the errors start. The third error from my list:
Keeps spamming for a very long time. For about 10 minutes (170.000 lines of errors in just 10 min). It stops after a while, but...
No it was not my itent, i'll try to find one with values on the internet, see if that works or i'll change the values myself.
What dou you mean by out of bound?
They're all set to 0:
["AH6X_DZ",0],
["HMMWV_Ambulance_CZ_DES_EP1",0],
See the last number, behind the vehicle class name? That's a 0 for every vehicle. Maybe that's a problem?
I think you mean line: 258 instead of 528.
Line 258 says:
_lastIndex = (count AllowedVehiclesList) - 1;
line 249 says:
_velimit = _random select 1;
line 260 says:
AllowedVehiclesList set [_index, AllowedVehiclesList select _lastIndex];
line 248 says...
Hello everyone,
I've installed Overpoch Taviana. But, i'm getting loads of error.
https://www.dropbox.com/s/yj0hghze1s...15%29.RPT?dl=0 (start at line 1585, before there is panthera)
That's my RPT file.
If you don't trust it, these are the errors i get:
These, but like 1000 times and...
Zombies Inside Dayz Epoch Server
Introduction:
Welcome to Zombies Inside! We are a brand new server and we are looking for players! We try our best to become a great Dayz Epoch server, but we have a long way to go. You could help us out by playing on our server, and tell everyone about it...
Hello everyone,
I just installed this script:
http://opendayz.net/threads/release-epoch-all-salvage-vehicles-script-v-1-0-german-english.13386/
Unfortunatly, the creator of the script probably won't respond, because he hasn't been online since april this year. But i got a problem. The menu...
Thanks for your help,
but it didn't fix the problem for me. I'll send parts of my selfactions to you:
// Study Body
if (_player_studybody) then {
if (s_player_studybody < 0) then {
s_player_studybody = player addAction [localize "str_action_studybody"...
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