Gave this a shot but still looks like I'm getting the same errors.
EDIT: I didnt try the second section:
//selecting loottable
if (_crashModel == "UH1Wreck_DZ
") then {
_lootTable = "HeliCrashWEST";
} else {
_lootTable = "HeliCrashEAST";
};
Whichever way is easier sounds good to me. Which file do you want me to post? The crashspawner I'm assuming.
Here it is:
https://dl.dropboxusercontent.com/u/1502004/server_spawnCrashSite.sqf
Actually your right, I have quite a bit of errors related to loot. Heres a link to an except of the RPT file.
https://dl.dropboxusercontent.com/u/1502004/RPT.txt
Side note - was the crater option removed at some point? I never added the code to remove them so I'm not sure why it wasn't there. Ill have to check again later.
I agree. This was one of the reasons I switched back to Sarge. I liked how I seemed to run in to the AI. DZAI performs better, and has more realistic acting AI, however Sarge seemed to have more of a random run in type scenario.
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