Recent content by reactortrip

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    AI Heli's not disappearing when taken by players

    Mine is on line 36 of my server_updateobject file, but I run overwatch, so yours may be different. if (_objectID == "0" && _uid == "0" && (vehicle _object getVariable ["Sarge",0] != 1)) then is what it should be...
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    DayZ.ST Overwatch Now Supported

    And now everyone's DayZ.ST servers are running 0.2.4...
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    DayZ.ST Overwatch Now Supported

    LOL, that's not how it works, you are just editing the name of the server, not actually updating the server. DayZ.ST will update everyone's server that is hosted by DayZ.ST at the same time no matter what you name it. You will get updated when the rest of us get updated. You can't roll it...
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    AI Heli's not disappearing when taken by players

    You have to add it per Sarge's instructions in the admin tools thread.
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    DayZ.ST Overwatch Now Supported

    LOL, it's not like you have a choice, dayz.st will update your server whenever they feel like updating your server. 0.2.3 is pretty buggy itself right now.
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    AI Heli's not disappearing when taken by players

    Just leave them all set as Sarge including the admin tools one and change this in your server_updateObject file: if (_objectID == "0" && _uid == "0" && (vehicle _object getVariable ["Sarge",0] != 1)) then The server_updateObject file is what deletes the vehicles, so if you stop it from...
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    Addition of Buildings to Overwatch

    I have used both methods on DayZ.ST with Overwatch, I prefer the server_monitor method as people can't steal my custom buildings. If you use the server monitor method, you only need this in your test.sqf _vehicle_0 = objNull; if (true) then { _this = createVehicle ["Land_Mil_Barracks_i"...
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    Tent Igniting for Everyone or Just Admins

    works fine on my dayz.st server running 1.7.7.1, so i dont know.
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    Tent Igniting for Everyone or Just Admins

    whats the first few rows of your setdamage kick file look like
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    Auto Refuel Scripts Removes Sidechat for 1.7.7.1??

    its not cause of auto refuel go into your description.ext and change this line disableChannels[] = {0,1,2,6}; to this: disableChannels[] = {0,2,6};
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    Tent Igniting for Everyone or Just Admins

    I don't see anything in there that should cause it from the tent ignite aspect.
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    Tent Igniting for Everyone or Just Admins

    Weird, I have a dayz.st server and they disappear on restart.
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    Tent Igniting for Everyone or Just Admins

    This is stolen from another mod, can't remember which had it. This is not my work. I know it's on Breaking Point, but I think they stole it from 2017 or Epoch. This sets a tent on fire and erases it from the database so you can finally remove those annoying tents from your server. first...
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    Scripts Working 1.7.7

    you have to follow the rest of the animated heli crash tutorial, it's exactly the same as doing it the old way
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    Scripts Working 1.7.7

    yeah I will get a tutorial written, it's stolen from epoch or 2017, cant remember which had it in it, but its just a quick self actions edit.
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