Recent content by rechedge

  1. R

    Suicide Script Confirmation

    private ["_Secondary"]; canAbort = true; _Secondary = currentWeapon player; if(player ammo _Secondary > 1) then { cutText [(localize "WZ_suicide_bad"), "PLAIN DOWN"]; } else { playsound "SuicideSound"; player addEventHandler ["fired", {if (alive player) then { player SetDamage 1.1;};}]...
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