Recent content by Rejamoto

  1. Rejamoto

    DayZ Debug Monitor - Old And New

    Runs perfect on my server after the two fixes I've made. Here's the init.sqf I have tested.
  2. Rejamoto

    DayZ Debug Monitor - Old And New

    In init.sqf, remove 'call' from here player_spawn_2 = call compile preprocessFileLineNumbers "fixes\player_spawn_2.sqf"; Going to test the mission on my server right now.
  3. Rejamoto

    DayZ Debug Monitor - Old And New

    Ok, a block of code was placed at the wrong line in the init.sqf. Move this if (!isNil{uiNameSpace getVariable 'DB2DZ_IDD_Debug2_DZ'}) then { // Debug is running uiNameSpace setVariable ['DB2DZ_IDD_Debug2_DZ', nil]; }; to here below _playerMonitor //Run the player monitor _id = player...
  4. Rejamoto

    DayZ Debug Monitor - Old And New

    Thanks SupraMario. Did you copied my player_spawn_2 file? If you don't mind, post it here.
  5. Rejamoto

    DayZ Debug Monitor - Old And New

    Tried joining back in? Sometimes it does that after the server reboot.
  6. Rejamoto

    DayZ Debug Monitor - Old And New

    Glad you got it working :)
  7. Rejamoto

    DayZ Debug Monitor - Old And New

    What server are you using? I host my own server using Pwnoz0r's and Lite DayZ server files. Both I change the mission files in MPMissions folder.
  8. Rejamoto

    DayZ Debug Monitor - Old And New

    Is the folder placed in the right directory "MPMissions\dayz_mission\fixes"? I don't repackage my mission. I just left it extracted.
  9. Rejamoto

    New to managing DayZ private servers.

    New to managing DayZ private servers.
  10. Rejamoto

    DayZ Debug Monitor - Old And New

    Here are my fixes. Copy and paste into your fixes folder. It should work as long you follow the OP instructions and on 1.7.6.1.
  11. Rejamoto

    DayZ Debug Monitor - Old And New

    I got it working after looking over the code from the files in the fixes folder.
  12. Rejamoto

    DayZ Debug Monitor - Old And New

    I had this problem at first till I copied everything from player_spawn_2 and variables in dayz_code. What do you mean removing mission file?
  13. Rejamoto

    DayZ Debug Monitor - Old And New

    I've updated both player_spawn_2.sqf and variables.sqf in the fixes folder with the code from dayz_code.pbo. Was't sure if this is how it was done before, but I extracted dayz_code, found variables and player_spawn_2, copied the code from both of them, and replaced the ones in the fixes...
  14. Rejamoto

    DayZ Debug Monitor - Old And New

    Mine is working after a few modifications to the fixes. On 1.7.6.1.
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