Recent content by seand83

  1. seand83

    2017 name in ArmA 3? Your suggestions!

    Thats a shame. I was under the impression Rocket was going to continue to support/encourage modding. Only brought it up because today the 3 servers I hopped on were being abused by script kiddies. They we doing the broken leg/stuck in vehicle hack to everyone. Rendered the servers useless.
  2. seand83

    2017 name in ArmA 3? Your suggestions!

    Wouldn't it be better to develop for standalone since its client/server architecture will be eliminating much of the current script vulnerabilities. It is my understanding that this still exists in Arma3. I understand the want/need to distance the mod from DayZ. Arma 3 has better gfx, and atm...
  3. seand83

    Official Release Thread for Version 2.0.1 [OLD]

    Well it looks like we are all on common ground about one issue. The merging of ammo so each bullet doesn't take up an item slot. I agree on the internal capacity of a gun for a weapon such as the winchester. I think why its called a winchester mag is because of the engines limitation. It really...
  4. seand83

    Official Release Thread for Version 2.0.1 [OLD]

    The only limit to the amount of mags you can carry should be pack space just like in real life. Finding one round at a time, or a couple is great. I love this change. Its just unrealistic I can't add bullets into my mag, or into the gun. A winchester would hold 15 rounds internally and then I...
  5. seand83

    Official Release Thread for Version 2.0.1 [OLD]

    Love your mod but the new single bullet ammo kills it for me. I don't mind looting individual bullets. Not having the ability combine them though ruins the game play experience. From both a realism standpoint, and game play. All of the weapons currently in the game have mags. There aren't any...
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