seaweeduk
Last Activity:
Apr 4, 2016
Joined:
Nov 19, 2012
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535
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Gender:
Male
Birthday:
Jun 1, 1986 (Age: 31)
Home Page:
Location:
UK
Occupation:
Applications Engineer

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seaweeduk

OpenDayZ Rockstar!, Male, 31, from UK

IS NOT INTERESTED IN FIXING YOUR FILES FOR YOU May 30, 2014

seaweeduk was last seen:
Apr 4, 2016
    1. seaweeduk
      seaweeduk
      IS NOT INTERESTED IN FIXING YOUR FILES FOR YOU
    2. DY357LX
      DY357LX
      Is it possible to alter your Bury Corpses code so that burying dead AI bandits isn't possible?

      Not sure what the value for a bot/AI would be to add to:

      if (!_isAlive and !_isZombie and !_isAnimal and _hasETool and _isMan and _canDo) then {
      1. seaweeduk
        seaweeduk
        Don't think any of those checks should be failing for AI vs a player? Is it definitely working for players and not AI, do you only not see the action for AI?
        Jan 6, 2014
      2. DY357LX
        DY357LX
        I see the actions for players AND AI.

        That's the problem, I don't want players burying AI for the easy +Humanity gain :D
        Jan 6, 2014
      3. seaweeduk
        seaweeduk
        Ah I see, not sure what the easiest way to determine the difference is, I don't like AI so I have never bothered using it.

        Maybe look at the way the script checks the name of the player and check against that in fn_selfActions, if they have a name they are a player if not they are AI. Alternately there could be a variable you can check for that only the AI have best to ask in Sarges forum.
        Jan 7, 2014
    3. Halvhjearne
      Halvhjearne
    4. dayzwar
      dayzwar
      you planning to upgrade ur cannibalism to 1.8?
      1. seaweeduk
        seaweeduk
        Works fine been running it since 1.8 came out
        Oct 30, 2013
    5. TACBANDUKE
      TACBANDUKE
      Heya Seaweeduk,
      I just recently read a post about adding/removing weapons on vehicles. You commented to someone about adding/removing weapons on the server via the server anti hack file. I have been looking everywhere on this forum for a post on how to do it in the latest DayZ vanillia 1.8+ servers, however, I can't find anything. I am hosting a server through DayZ.ST and I have full .pbo access and FTP access.
    6. graeme bourne
      graeme bourne
      Hey Seaweeduk, will your bury player and cannabilise work in EPOCH 1.0.2.3...
      1. View previous comments...
      2. seaweeduk
        seaweeduk
        No idea probably, but I doubt they have the Foodbox0 class so swap it for Medbox0

        I won't be offering support if it doesn't work
        Oct 8, 2013
      3. graeme bourne
        graeme bourne
        fair call mate, and thnx for the info
        Oct 8, 2013
      4. graeme bourne
        graeme bourne
        it worked, and I followed your advice and used Medbox0.. Awesome script mate
        Oct 8, 2013
    7. HEROTHOR
      HEROTHOR
      Hey there! Was just attempting to install your Bury Player Script, with no success. I followed it correctly. Any Ideas? Any help would be really appreciated! ;)
      1. seaweeduk
        seaweeduk
        No idea working fine for me under 1.8 and 1.7.7.1
        Oct 2, 2013
      2. HEROTHOR
        HEROTHOR
        Roger, Ill give it a shot again. Thanks. Just a etool should do it right? Any other conditions?
        Oct 3, 2013
      3. graeme bourne
        graeme bourne
        And confirmed working on EPOCH 1.0.2.3.. vilayer hosted
        Oct 10, 2013
    8. copper
      copper
      Hi seaweeduk! Hope all is fine. I would like to ask you for the workaround you mentioned in your cannibalism post for the remove clothes from dead bodies problem, cause I would like to run both together. Would be great if you could find some time to let me know about it.
      1. seaweeduk
        seaweeduk
        I have updated the release thread now :)
        Jul 23, 2013
    9. LeCraM
      LeCraM
      Hi,
      could u please help me with my script? I tried to install the base building. i read every fucking page of this thread and do several things in my script, but after every restart the buildings dissapere. I set my deployable list like it is writen on the tut.
      Maybe u can take a look at my scripts? i would send u the pbo.


      http://www.kifferstuebchen.de/~web2_lecram/basebuilding.rar
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    Gender:
    Male
    Birthday:
    Jun 1, 1986 (Age: 31)
    Home Page:
    http://www.ZeroSurvival.net
    Location:
    UK
    Occupation:
    Applications Engineer

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