I had to log in just to say thanks I can only imagine the hair pulling and time involved in making something like this. It works perfectly, the only issue I have run into is sarge's bandit AI attacking the buses which can cause slow downs on the routes.
That is the code for it yes. Sadly removing it won't help you. object_pickup.sqf is called by \sayz_code\init\object_pickupAction.sqf and so even if it is changed in your mission file, the server will still pull it from dayz_code. I have not found where the call is for...
Have you tried turning off the anti-hack to test if it is blocking it? I would hate to start debugging this and find it is the anti-hacks working against us.
Codes not working and new buildings not saving are two unrelated issues. You are very likely running an old copy of the mod as daimyo fixed the codes bug as well as added new removal actions in recent updates. Regardless, until daimyo21 or someone else with a great amount talent comes along to...
What mods do you run on the server? any anti-hacks?
If you are running an anti-hack try disabling it to test if it is blocking it. If not I will be happy to help check things out with you.
You are confused! Modify \dayz_code\init\variables.sqf that is inside your dayz_code.pbo not your dayz_mission.pbo or change the location of it in your mission init.sqf to point to a copy of variables.sqf inside your dayz_mission.pbo
if you want your buildings to reappear after the 1.7.7 update look for this entry in: \dayz_code\init\variables.sqf
SafeObjects = ["Land_Fire_DZ", "TentStorage", "Wire_cat1", "Sandbag1_DZ", "Hedgehog_DZ", "StashSmall", "StashMedium"];
to this
SafeObjects = ["Land_Fire_DZ", "TentStorage"...
It is able to read from the database but during startup the server returns:
"IGNORED <Your_building> oid#119654963675344 cid:2606 " and refuses to load the building/object
No idea what is causing this.
I have also noticed that objects are not being entered into the database. I have yet to...
AI (Bots), have been added to the server! Their stats and equipment have been tuned to make them a fair yet challenging part of the game! Snipers have been removed and replaced with close combat support with sub-machine guns and automatic shotguns, so watch out! See you there!
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