Lol one issue with your idea. You got a bunch of copyright infringement going on there. Good luck not getting sued for the mod your about to create. xD
But nonetheless would be a cool mod to mess around with. Lol
I have this working perfectly on my server, but I can't and won't be releasing my scripts. But a hint is if you know how to script. You can re-script his original code with loot. :)
Np. Lol You just have to get your current time. From there you can set your checks and scripts to do what you want. After that it's a matter of syncing all clients and server. :)
Depends if he's is going to add custom gates or already spawned gates. Spawned gates you don't need db, but with custom built ones or spawned ones you do. But not an easy feat in my opinion and not worth the time to code, since there are better alternatives.
Well if you look at it then what you wrote and what you want are totally different lol.
_hour = date select 3; What that says is hour is equal to date and the 3rd position in a array. What you want is something like this...
_hour = daytime;
or
_hour = date;
if _hour => 14 then
do...
It's possible, but it'll take a lot of coding. You'll have to save the uid of the gate and then set Uid of the players you want access. Requires writing and reading from db. Then with a series of checks. Doable just a lot of work and debugging.
First of all anything to deal with titles and pictures that goes in the description file. Plus you have your code all wrong. Not sure what your doing with your if statement. All thà t does is check the date you input is correct.
And yep they have to have your dayz_code.pbo if you want them to have the same settings as you. If not then you'll be the only one zombies wouldn't see or hear. :)
Well if you sign your files and such you'll have a more secured server, but you'll have to look up how to sign files. But to answer your question. Yep all you have to do is pass your dayz_code.pbo to your friends and you will all have the same settings. If it's only you and your friends playing...
It's quite easy to modify. It's all client side. Look in your dayz_code.pbo. And in the compiles folder. I'll let you dabble a bit more. It's not hard to spot from there. :) Good luck!
Nope that's all that's supposed to be in it. All the config.cpp in the server file does is dimension arrays. And sets stuff up. What issues are you having? Always look in the rpt log if you have errors.
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