Recent content by Stollenwerk

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    dayZ (arma) AI Controlled Bus Route.

    I can confirm this. Just tested it and it works wonderful. Many thanks for your patience and nice work! So, I'm using this way now: And yet another idea comes in mind... It's easy to set markers in the mission.sqm for showing where the bus stops. Don't worry this is a thing I managed already...
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    dayZ (arma) AI Controlled Bus Route.

    No luck with this...I think I give up, maybe someone can solve this miracle someday... But...I tested the setcaptive command ShootingBlanks posted. Works fine! _axeBusUnit enableAI "TARGET"; _axeBusUnit enableAI "AUTOTARGET"; _axeBusUnit enableAI "MOVE"; _axeBusUnit enableAI...
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    dayZ (arma) AI Controlled Bus Route.

    Sorry, forgot to say that RPT shows nothing relevant about it. Would be nice if that guy could handle and post it here.
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    dayZ (arma) AI Controlled Bus Route.

    Uh, yes that makes sense...changed the line now to theBus = _axeBus; But marker still isn't displayed :confused:
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    dayZ (arma) AI Controlled Bus Route.

    RPT log spits out this error: 13:51:47 Error in expression < createVehicle _axeBuspawnpos; theBus = _axbus; _axeBus setDir _dir; _axeBus set> 13:51:47 Error position: <_axbus; _axeBus setDir _dir; _axeBus set> 13:51:47 Error Undefined variable in expression: _axbus 13:51:47 File...
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    dayZ (arma) AI Controlled Bus Route.

    Sure, I'm always critical with scripts. The problem is that I don't understand all of the code, so I wouldn't had recognized that the while {true} do { part had wrong brackets. I tried it now with the changes you posted, also changed the calls for the marker to _markerpos, but unfortunately it...
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    dayZ (arma) AI Controlled Bus Route.

    Sure, but unfortunately I haven't that much time due to work and other server stuff to learn more about scripting. Even when I would learn a bit about this stuff I would never be able to write a script on my own. Also, all that code and brackets are really confusing and annoying sometimes...
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    dayZ (arma) AI Controlled Bus Route.

    Well, first of all the bus is indestructable! I'm not sure how to assign a name for the bus. Should it look like this? thebus = "Ikarus_TK_CIV_EP1"; The bus script itself includes these code lines already: _axeBusUnit = objNull; . . _axeBus = "Ikarus_TK_CIV_EP1" createVehicle...
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    dayZ (arma) AI Controlled Bus Route.

    Well, nice, thx for your answers. From the logical I understand how it would work, but as I pointed out I'm no scripter and really don't know how to set up these little lines of code... From the RC script I dragged this code: RC_addMarker = { _unit = _this select 0; _index = _this select...
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    dayZ (arma) AI Controlled Bus Route.

    There was the question in this thread how to add a marker to the moving bus, so anyone can check where it is actually. This would be a really cool feature, but unfortunately I'm not a scripter at all to achieve this. Maybe someone can have a look at the Radio Communication Script...
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    Some questions about database/scripting

    Hello, I'm running an EPOCH Server with Sarge AI. In the following my questions I have. Matter 1: I created some custom missions, like bandits in a castle and placed a tent there with reward stuff to gain after killing the bandits. By now I have to restock this reward stuff manually via...
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    Problem with this setvectorup [0,0,1];

    Hello, I added over months new buildings to my Epoch Chernarus Map and used the variable setvectorup [0,0,1]; to set buildings even on uneven ground. This worked fine untill the last patch 1.0.4.2b. All stuff I placed in the past is still even to the ground in my script! New stuff I add with...
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    AI Vehicle Spawn on hills?

    Hello, I have an Epoch Server with Sarge AI 1.5.2 . AI vehicles spawning without problems near roads. But I didn't find out yet why they don't spawn on Skalisty Island (Cherno) or on any other hill I tried. Thx, Stolle
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    Base Firefly Messages?

    Yes, it did work, but you held your life when you died, respawning right beside your corpse and doubled your gear also when you died other way. So what I did, and in the end this way works for me, is this: I threw out all changes from the dayz.st link again and only left the the parameters in...
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    Base Firefly Messages?

    Well, I knew that dayz page and got stuck on there somewhere. I think this time I found my way. Couldn't test it yet, but should be fine. Thanks for assistance. ;)
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