I want to combine This with halo jump, but not like random spawn on halo and then choose when you land, i want to choose spawn location and then spawn in halo jump. Is this possible ?
<Scheduler>
<!-- *** TEXTNACHRICHTEN WIEDERHOLEND *** -->
<!-- Textnachricht alle 10 Minuten -->
<job id="0">
<time>001000</time> //<--- I let this stay at is because then this will come up every 10min, change it to what ever you want.
<delay>000000</delay>
<day>1,2,3,4,5,6,7</day>...
ok so look here, shutdown at job 16 is at 000000, dont you think he wants to restart at midnight when the warning is at 235900 ? so its obvios that he want it to say : 00:00:00 and 23:59:00,,, if not,, then there is a warning 23 hours and 59 minutes after bec starts that says it will restart in...
First of all...... <time></time> can be typed like this: 000000 or this 00:00:00 the first on is a "countdown" and the second is time of day, as i can se you have typed: 235900 on job 15, make it 23:59:00 to follow the computer time. if you type it like this: 235900 then it will do...
Okei i figured out that part to now, but there is one thing i cant figure out, when i add the bridge to my server, the entire shit just sinks into the ocean. I tried Excelsior - Excelsior Bridge to but that would not even spawn... So anyone have a fix for shit sinking into the ocean ?
Nvm i figured it out now, if anyone else have trouble with this, just right click the object, click edit object, and then inside Init expression type this: "this setVectorUp [0,0,0.1]";
But now i have another problem, when im trying to add lets say a building on the bridge and if i save it...
I know there is one here that i can download and add, but i want to make one myself, but there is one thing i cant figure out. The shit i place follows the landscape, i cant get it to level out. Is there a tool for this or a keyboard binding to make it NOT follow the landscape ? I have tried...
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