Recent content by wriley

  1. W

    DZAI Static Guns

    There is no native support for static weapons in DZAI.
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    Static spawns and custom weapongrade

    Here is what I have working on my server. Perhaps a concrete example would be more clear. DZAI_settings_override.sqf (or dzai_config.sqf if not using an override file) DZAI_Rifles4 = ["AKM_PSO1_DZ","SA58_ACOG_DZ"]; DZAI_Rifles5 =...
  3. W

    Static spawns and custom weapongrade

    I did answer your question. :) The weapon grade number is used in several places when setting up the AI. It defines what weapons, skill, and backpack they will use. To use a custom weapon grade, something other than 0-3, you need to define a few things like I showed you. Once those are defined...
  4. W

    Static spawns and custom weapongrade

    I haven't tried this (so it may not work) but from looking at the code you should just have to define the following in your config file and then set your spawn marker to use weapon grade 4. DZAI_Rifles4 = ["SVD_CAMO"]; DZAI_Backpacks4 = ["DZ_CivilBackpack_EP1","DZ_Backpack_EP1"]; DZAI_skill4 =...
  5. W

    File z\addons\dayz_server\DZAI\scripts\setup_locations.sqf, line 65

    If you could provide the error text that would be most helpful. The subject line isn't enough to go on.
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    User Poll: Usefulness of AI Vehicle Patrol Waypoint Blacklists

    I don't think I ever used this feature so answered "It doesn't matter to me / I have no opinion".
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    DZAI Visual Installation Guide

    I think this message means you have added the code to your dayz_server.pbo incorrectly. It looks like you have the same code in there with 2 different root paths.
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    AI not shooting zombies?

    Have you enabled and configured the DZAI client-side addon? From the config file: **NOTE**: These settings require the DZAI client-side addon to be installed to your mission pbo file in order to work.
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    Introducing Road Warriors Overpoch

    This is the DayZ standalone General Discussion forum, you might get more views if you posted here: http://opendayz.net/forums/dayz-overwatch-private-servers.192/
  10. W

    [Suggestion] Bandit and Hero AI.. ?

    The info you seek is here: http://opendayz.net/threads/answering-the-question-of-where-do-i-edit-for-once-and-for-all.18782/
  11. W

    How to add Humanity to ai kills + or - based on players humanity

    These features are already in DZAI. The humanity is configured as already stated and finding the killer of an AI is enabled by default (DZAI_findKiller option).
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    Still have to zoom for trader menus

    This is an issue for me with NAPF on servers without DZAI, AFAIK it is a map issue in this case.
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    How to add Humanity to ai kills + or - based on players humanity

    You need to add this to DZAI/DZAI_settings_override.sqf: DZAI_humanityGain = 10; Where 10 is whatever number you want, positive or negative. You can check DZAI/init/dzai_config.sqf for other defaults and add your own values to DZAI/DZAI_settings_override.sqf to override as needed.
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    DZAI not starting

    This might be obvious, but did you check out the error with one of your custom files? 23:32:02 File mpmissions\__cur_mp.chernarus\custom\kranex.sqf, line 2804
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