In Search of a custom menu for my server (not debug monitor)

This is pretty brilliant man. Im definitely going to tinker with this. And by tinker i mean fail miserably at installing it :)
 
here is a version that anyone can use easily .. if anything in dayz can be easy.
download from http://killonsight.us/index.php/kunena-forum?view=topic&catid=14&id=170#436
This version is easily editable by changing the included html files and logo.paa

In the zip file is a folder and description.ext file. Just add the two lines from the description.ext into yours, the RSC names and file names should not collide with any other files but if they do, just rename the offending class in hlp_dialog.hpp and hlp_defines.hpp
The dialog consists of 3 sections, an image on the upper right, a html box on the upper left and an HTML box in the lower half. in the Help folder you can edit the included logo.paa or try replacing it with your own logo.jpg but if you change the image name, you have to change the picture controls TEXT="help\logo.paa" the in hlp_dialog.hpp file.
The two text areas are changed by editing the help\help.html and help\help_txt.html
The upper left is a small area designed for the server name, admins, website, teamspeak etc. Edit help\help_txt.html to change the displayed text.
The lower section is designed for all your pages and pages of help. Edit help/help.html to change the text. There are a few caveats.
(1) it seems to me that all your text must be in <p> </p> blocks or it won't be displayed So basically you have to actually create full HTML and not cut any corners.
(2) the links <a></a> dont work. I didn't expect them to load other files but I rather hoped you could create a HTML Table of contents and link to anchors in your help.html file. But that didn't work for me, maybe there is a method, maybe not.

We have been discussing earlier in this thread about using the _dikcodes to display a help menu. You can do that or you can add an action to your fn_selfactions.sqf file.
The code to actually call this code is
_handle = createdialog "HELP_DIALOG";


 
here is a version that anyone can use easily .. if anything in dayz can be easy.
download from http://killonsight.us/index.php/kunena-forum?view=topic&catid=14&id=170#436
This version is easily editable by changing the included html files and logo.paa

In the zip file is a folder and description.ext file. Just add the two lines from the description.ext into yours, the RSC names and file names should not collide with any other files but if they do, just rename the offending class in hlp_dialog.hpp and hlp_defines.hpp
The dialog consists of 3 sections, an image on the upper right, a html box on the upper left and an HTML box in the lower half. in the Help folder you can edit the included logo.paa or try replacing it with your own logo.jpg but if you change the image name, you have to change the picture controls TEXT="help\logo.paa" the in hlp_dialog.hpp file.
The two text areas are changed by editing the help\help.html and help\help_txt.html
The upper left is a small area designed for the server name, admins, website, teamspeak etc. Edit help\help_txt.html to change the displayed text.
The lower section is designed for all your pages and pages of help. Edit help/help.html to change the text. There are a few caveats.
(1) it seems to me that all your text must be in <p> </p> blocks or it won't be displayed So basically you have to actually create full HTML and not cut any corners.
(2) the links <a></a> dont work. I didn't expect them to load other files but I rather hoped you could create a HTML Table of contents and link to anchors in your help.html file. But that didn't work for me, maybe there is a method, maybe not.

We have been discussing earlier in this thread about using the _dikcodes to display a help menu. You can do that or you can add an action to your fn_selfactions.sqf file.
The code to actually call this code is
_handle = createdialog "HELP_DIALOG";



Thank you
 
here is a version that anyone can use easily .. if anything in dayz can be easy.
download from http://killonsight.us/index.php/kunena-forum?view=topic&catid=14&id=170#436
This version is easily editable by changing the included html files and logo.paa

In the zip file is a folder and description.ext file. Just add the two lines from the description.ext into yours, the RSC names and file names should not collide with any other files but if they do, just rename the offending class in hlp_dialog.hpp and hlp_defines.hpp
The dialog consists of 3 sections, an image on the upper right, a html box on the upper left and an HTML box in the lower half. in the Help folder you can edit the included logo.paa or try replacing it with your own logo.jpg but if you change the image name, you have to change the picture controls TEXT="help\logo.paa" the in hlp_dialog.hpp file.
The two text areas are changed by editing the help\help.html and help\help_txt.html
The upper left is a small area designed for the server name, admins, website, teamspeak etc. Edit help\help_txt.html to change the displayed text.
The lower section is designed for all your pages and pages of help. Edit help/help.html to change the text. There are a few caveats.
(1) it seems to me that all your text must be in <p> </p> blocks or it won't be displayed So basically you have to actually create full HTML and not cut any corners.
(2) the links <a></a> dont work. I didn't expect them to load other files but I rather hoped you could create a HTML Table of contents and link to anchors in your help.html file. But that didn't work for me, maybe there is a method, maybe not.

We have been discussing earlier in this thread about using the _dikcodes to display a help menu. You can do that or you can add an action to your fn_selfactions.sqf file.
The code to actually call this code is
_handle = createdialog "HELP_DIALOG";


Im gonna give it my best shot haha
 
Yes it will be a blank section. Try to copy a Dayz logo in jpg format. Size it about 500x150 and change the file name in help_dialog.hpp ... see if that works.
 
ShootingBlanks went quiet awhile ago. I think last time I spoke with him he was working with some other people on another game
 
Link is dead any other links?
thanks
New Link ?
Bump ?

Get a New Link ? ;)
ShootingBlanks went quiet awhile ago. I think last time I spoke with him he was working with some other people on another game

I think this should be what you are looking for..
(its his own work)
http://opendayz.net/resources/help-dialog-1-0.3/

Here is his post on how to install it...
http://opendayz.net/threads/help-dialog.19407/
 
Last edited:
I think this should be what you are looking for..
(its his own work)
http://opendayz.net/resources/help-dialog-1-0.3/

Here is his post on how to install it...
http://opendayz.net/threads/help-dialog.19407/
I never actually bothered trying to install this because it was sort of out of my comfort level. Some of the instructions weren't detailed enough for someone like myself. But it was quite awesome of him to whip this up upon my request. I wish he was still apart of the dayz community.
 
I never actually bothered trying to install this because it was sort of out of my comfort level. Some of the instructions weren't detailed enough for someone like myself. But it was quite awesome of him to whip this up upon my request. I wish he was still apart of the dayz community.
Yea, I have started into Arma GUI and it is a bit tricky at times :p
 
Confused ... were you looking for the help dialog .. can be anything you want, not just a help dialog .. ir some other script?
Its on this site in the resources section that apparently nobody uses.
http://opendayz.net/resources/

I had made some improvements and was actually going to work on this some more. I have a dayz port to arma3 that I am working on and was going ro use rhis.
 
Back
Top