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  1. n3rdnl

    Blur Gaming Custom Spawn Tutorial

    I have done step by step what blur have posted but I get spawn on the ground all the time init file : if (!isDedicated) then { //Conduct map operations 0 fadeSound 0; waitUntil {!isNil "dayz_loadScreenMsg"}; dayz_loadScreenMsg = (localize "STR_AUTHENTICATING"); //Run the...
  2. n3rdnl

    Excelsior Bridge v1.2 - Chernarus

    @Danny Boy yeah I have done evertyhing but still nothing seen to work Anyone els that use dayzcc got the sam eproblem and maybe know how to fix this ?!
  3. n3rdnl

    Excelsior Bridge v1.2 - Chernarus

    Thanks for the reply back but still nothing to bad , but thanks anyway for the help Danny Boy ;)
  4. n3rdnl

    Excelsior Bridge v1.2 - Chernarus

    I have got the same problem as brandonwh64 I use dayzcc as well if (serverCommandAvailable "#kick") then { (findDisplay 46) displayAddEventHandler ["keyDown", "_this call fnc_keyDown"]; }; #endif }; #include "\z\addons\dayz_code\system\REsec.sqf" [] execVM...
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