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    Salvation - A survivor city on Taviana

    This is awesome. I also create my own custom areas in my server. I have 2 questions for you? 1. How did you get those perimeter walls as i dont think ive seen them in the map editor? and 2, when i open doors and gates i have to do it twice. This is a problem i suffered when i first started map...
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    What does this mean???

    Hi all. Im trying to work out why players are getting kicked from my taviana 2.0 server. I had a look at the RPT logs and saw this. 16:34:29 Warning Message: No entry 'bin\config.bin/CfgMagazines.WoodenArrow'. 16:34:29 Warning Message: No entry '.picture'. 16:34:29 Warning Message: '/' is not a...
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    Battleye being a douche

    Hi. I am running a taviana 2.0 server and i also have an anti hack running too. Just recently alot of my players have been unable to join the server due to battleye failing to update. All my filters are upto date. Can anyone give any help or advice on this matter? Many thanks Termy
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    Heli crash site radius help.

    ill have a look and let you know how i got on. cheers
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    Heli crash site radius help.

    Hi shark. You are the first person to actually give me the correct help for tavi. To alter the loot tables, would I need to copy that file to the mission pbo or server pbo or would I alter it and leave it m the arma2 folder ? Sorry but I'm still learning all of this. I now have crash sites on...
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    Heli crash site radius help.

    I was just wondering if anyone could help me out here. Im running taviana 2.0 on a dayst server and I want to enlarge the radius of the heli crash site spawns. I have read the tuts in here how to do it but my files seem to be a lot more different to the ones posted. In my server monitor.sqf...
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    [Tutorial] Editing Heli Crashes - 1.7.6.1 (Simplified)

    I was just wondering if anyone could help me out here. Im running taviana 2.0 on a dayst server and I want to enlarge the radius of the heli crash site spawns. I have read the tuts in here how to do it but my files seem to be a lot more different to the ones posted. In my server monitor.sqf...
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    Map editing help

    I tried what you suggested and that didnt work for me. But as i build bases or custom areas, i always save them in stages of production. As it happens of the 4 backups, the very first one worked, so i just kept deleting things from the 2nd back up until it eventually worked. I then took out the...
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    Map editing help

    Hi, i have added many custom areas to my taviana 2.0 map and i have just come across a problem. I use 3de_conv to convert the .biedi file to .sqm file and when i have just attempted to convert another file i get "3de_conv has stopped working" and then the program closes. Can anyone help me out...
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    Battleeye Filter Update Issue

    thanks for the reply ebay, its much appreciated. One more question on top of that now. If i use the Epoch 1.0.3.1 filters, will they still work with infistars anti hack?.
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    Battleeye Filter Update Issue

    I've only done this for now so players can get back in to my server. I'll try ebay's code later when I get home. But to be fair, I'm still waiting on a reply for which BE filters will work better on tavi.
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    Battleeye Filter Update Issue

    @piff Hi piff. It seems I have managed to temp fix my server. What I did, I tried many times and this time it looks to have worked. I deleted all my .txt files in the publicvsriable.txt file except the bans.txt , restarted the server and players can now get in. @ebay Many thanks to you for your...
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    Battleeye Filter Update Issue

    So what about people like myself ebay? Im not a scriptor or coder. Ive used this site and its tutorials to add scripts to my taviana server without problems. But now, people like you are telling people like me that we have to "fix them yourself" . If it was that easy, we would not be here asking...
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    battleye and anti hack problems

    ok, still being kicked now for restriction #2 :(
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    battleye and anti hack problems

    ok will try that now
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    battleye and anti hack problems

    here you go mate [CODE ]//new 1 "dayzLogin" 1 "dayzLogin2" //new 5 !="remExField" !="remExFP" !="drn_AskServerDynamicWeatherEventArgs" !="BIS_effects_gepv" !="dayzLoad" !"PVDZ_" !=PVCDZ_obj_GutBody !"PVAHR_" !="PVAH_AdminReq" !="PVAH_WriteLogReq" 5 PVDZ_ !="PVDZ_obj_Delete" !="PVDZ_getTickTime"...
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    battleye and anti hack problems

    ok ive added that to to top of the file and i now get Player #0 Termy.FtD (xxxxxxxxxxxxxxxxxxxxxxxxxxx) has been kicked by BattlEye: PublicVariable Restriction #2
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    battleye and anti hack problems

    This is what we all get. 21.01.2014 19:49:26: Termy.FtD (x.xx.xxx.xxx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "dayzLogin" = ["xxxxxxxxx",<NULL-object>] Edit : sorry for double post.
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    battleye and anti hack problems

    Here's the line. Obviously it's the same for everyone but this is when I try. 21.01.2014 19:49:26: Termy.FtD (x.xx.xxx.xxx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "dayzLogin" = ["xxxxxxxxx",<NULL-object>]
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    battleye and anti hack problems

    Yes after the "0" it says "dayzlogin". But it said that without me having to add //new 1 "". So how do I add the dayzlogin to the file? By that I mean, what is the format or code? And where abouts does it go in the file? //new5 !="remExField" !="remExFP"...
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