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    Hackers can spawn *Banned* Vehicles, admins can't...

    Another one from tonight (spawned by hacker in my vanilla "chernarus" server):
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    Hackers can spawn *Banned* Vehicles, admins can't...

    I have opened every single file from my server and I didn't saw a list of vehicles... Anyway will accept anything you offer as help, thankfully. Tell me about the "anti-blowing" thing, please.
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    Hackers can spawn *Banned* Vehicles, admins can't...

    Is your server managed or not? Which version of "reality" (or not) and beta client using and do you have any mods enabled? As I said above, I have some of these vehicles in my database - in vehicle and world_vehicle tables, spawn points etc. But the server does not create/spawn them on...
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    Hackers can spawn *Banned* Vehicles, admins can't...

    Thank you istealth, it seems helpful for some situations. But my goal isn't to prevent the use of tanks, jets etc. -> on the contrary. I would like to be able to spawn such kind of vehicles in my vanilla server (as I described in details in my first post).
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    Hackers can spawn *Banned* Vehicles, admins can't...

    The fact that I saw a tank in my vanilla server and I don't have @rmod installed, means that my client @DayZ mod allows me to see it (doesn't matter how it spawned). So maybe if we could skip that server side restriction or cleanup on vehicle creation (when the server starts), we would have...
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    Hackers can spawn *Banned* Vehicles, admins can't...

    Everytime when someone asks the question "How to spawn banned vehicles" - someone else tells him that its not possible to have them without @rMod client side, then followed by comments like "why not using @rMod, it's only few kilobytes, easy to install etc." Actually I don't have problems using...
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    reality 1.7.6 error

    Sorry for the delay. The problem is solved. thanks to this thread: http://opendayz.net/index.php?threads/member-already-defined-error.7836/ It was similar issue, so i compiled the core with all packs except messages and ssZeds (chernarus map). Now it works fine. Thank you .
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    reality 1.7.6 error

    I updated my server with the latest reality from git, installed clean DB but when I connect to the server I'm getting this error: ErrorMessage: File z\addons\dayz_server\system\server_cleanup.fsm, line 45: /FSM/States/waiting.init: Member already defined. then the server crashes.
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    DayzMapper Thread

    Yes, I have this issue too (1.7.4.4)
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    [Tutorial] Adding new buildings to existing maps

    Okay, I created new dayz server on my Windows PC and tested the same mission file - firstly unpacked and then packed in "pbo" -> when someone join, the server crashes with the same error and restarts (in both cases): ErrorMessage: File mpmissions\__cur_mp.chernarus\mission.sqm, line 1167...
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    [Tutorial] Adding new buildings to existing maps

    Hi guys, I've used above method to add few vehicles to my mission file for testing purposes, but I get this error: 7:33:04 Error context tem0 ErrorMessage: File mpmissions\dayz_1.chernarus\mission.sqm, line 1167: '/Mission/Vehicles.Class': 'I' encountered instead of '=' Tried to add only...
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    DayzMapper Thread

    So is there way to ignore that "movement line" from debug to spawn location?
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    pyBEscanner

    the other way is to delete manually /temp folder and then: python pyBEscanner
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    What beta patch for the game client are you currently using?

    What beta patch for the game client are you currently using to run DayZ Bliss server? I'm using 99113 patch, but wondering if I could upgrade to newer beta patch, that hopefully can fix some of the issues I have at the moment. Is that recommended and has anyone tried it?
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    pyBEscanner

    Thanks a lot Torndeco Edit: Btw last night I updated to the last version of pyBEscanner, removed all custom weapon changes, spawns/custom filters in pybescanner and BattlEye (removed all banned weapons in publicvariableval), everything is by default - and still have false bans...
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    pyBEscanner

    My server's map is Chernarus. I'm using pyBEscanner version from 20.01.2013 and maybe I need to update to the newest version... createvehicle-spam.txt -> http://pastebin.com/eEuC1YHA (that guy with the flares) addmagazinecargo-bans -> http://pastebin.com/V90AYrbB dmr etc. mags...
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    pyBEscanner

    Just checking if these bans are false positives (I'm posting it here, since they are added by pyBEscanner): xx.xx.xxx.xxx -1 22.01.2013 08:47:26: HapaBG in addmagazinecargo 22.01.2013 08:22:59: HapaBG (xx.xx.xxx.xxx:2304) 192a789cbca96fc2b5c160e480d681e8 - #9 "20Rnd_762x51_DMR" 0:0...
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    pyBEscanner

    Thanks for the answer Torndeco. I will try it. My idea is to replace some weapon/item spawns with another not banned entries, so when a hacker joins my server first or second time, he will not know which items are allowed and most likely he will spawn the wrong item and will get banned. If the...
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    pyBEscanner

    Hi again, Need little help with filters. I removed an item from my server's spawn tables and all player/vehicle/tent inventories, let's say "Binocular" (for example). Then added 5 "\"Binocular\"" to "publicvariableval.txt" (in my BattlEye folder). That line gets me kicked from the server...
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