Haha yeah I had forgotten I left it private from when we were actively working on it so nobody stumbled upon it whilst it was half finished. I did have a few more ideas for it, but like you I've just not had the time to actually do anything about them yet. We'll get there I'm sure but at least...
Great to see the official release page up! I got your message this morning about my github page, glad you managed to copy my repository over to yours ok. :)
I have been pretty busy of late too, but I will try to provide some support where I can. I don't really have the time to sit and install...
custom\player_selfBloodbag.sqf means the file 'player_selfBloodbag.sqf' is located in the folder named 'custom'... If you have it in the directory 'scripts', then you need to change the path in fn_selfactions to 'scripts\player_selfBloodbag.sqf'.
Ah possibly yeah. I've noticed some strange results myself when restoring data to tables. I tried restoring a couple of vehicles at one point and somehow it stopped any vehicles updating to the DB after that point, which was annoying as I ended up having to wipe the entire table to fix it. :(...
Hmm... You already have the tent fix in place so I'm not sure why they would be having inventory update issues. As for the tent placement, that's not something you've done wrong, that's just the "intended behaviour" for 1.8+ tent placement. It sucks majorly. I actually altered the scripts for...
Can you upload your mission folder somewhere and link it to me please so I can take a look through it? I don't see how self blood could cause a problem with either of those things.
Ok, the paths all look fine. So what is the actual problem you are having? Sorry, your first post was a little confusing.
Is the option just not showing in game? Or is it showing but not doing anything? Do you have a blood bag in your inventory?
There aren't any SQL scripts to add more buildables.
To add items to the build list you need to do three things; add them to the build list in the client files, add them to the build list in the server files, then add them to your database.
Adding to the database varies on which hive version you...
You're not missing anything, except what I'm saying about it miscalculating the UID on restart. :P
When you look at what you've posted in the third code block there, you can clearly see that what it thinks the UID of the object is, is not what the actual UID is in the database. This has...
Yeah that's normal that it's returned values. The point of doing that though was so you could compare what it said in the log, to what the UID is in the DB.
As I said before, the objectUID is recalculated at every startup of the server. So yes, it will always match what's in the DB if the...
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