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    Airdrop script (WIP) need a bit of help ...

    Just updated with new info regarding infiSTART setup. Edit your file or normal players won't be able to pick drop spot
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    Airdrop script (WIP) need a bit of help ...

    Yep, i forgot that part :) good catch
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    Airdrop script (WIP) need a bit of help ...

    I've been working with Halv on getting it to work on EPOCH Chernarus and Taviana with infiSTAR AH/Admin and also without infiSTAR Functions of Airdrop Addon: If you have a Hotwire Kit and a Toolbox go to the control towers and activate notebook to call in supply drop, Artillery Strike or start...
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    Dayz Tow and lift help.

    okay been trying for the last 4 hours to get this to work on dayz.st epoch 1.0.2.5 server, any one can come up with a GUIDE on how to install and what to edit to get it to work, the info is all over the place and i have tried every single thing i can find. i just cant get past "Wait for Host"...
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    Base Building DayZ 1.2 Released

    try and do a backup of you table then add in a new item then do a new backup and use notepad++ with compare plugin to compare the two files and see the difference between the old and the new. this way you will be able to spot if it added the new item, and if it deleted any old ones you might...
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    Base Building DayZ 1.2 Released

    I'm just going to quote myself here "Also here is my version of the free hangender/blurgaming anti cheat..." and just to be clear: http://opendayz.net/threads/blurgaming-updated-anti-hack-public-release.10773/ Next time pleas read the WHOLE post.
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    Base Building DayZ 1.2 Released

    You my friend are a blessing, everything works on dayz.st server after editing what you told us to edit. Only thing you need to do is use my edit on plyer_bomb.sqf so bombs work on other players. Also here is my version of the free hangender/blurgaming anti cheat that works so normal players...
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    Base Building DayZ 1.2 Released

    Okay so i can confirm that the issue is that it can't get the "isBomb" from the database. i just changed it in the code so it's always true and now booby traps work on other players too. Just know that this might cause other normal graves to explode too. i'm not sure yet since the code that...
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    Base Building DayZ 1.2 Released

    Still working on the booby trap to see if i can get it to work, and looking at the code in "player_bomb.sqf" (i'm no script master at all) but from what i understand this line is calling a "remote say" on all clients with "_bomb" as target object and bear_trap_0 as script to execute with...
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    Base Building DayZ 1.2 Released

    Never mind, i got every thing to work also the anti hack (hangender/blurgaming) so it will show up for non-admin players. Now i just need to get the trap bombs to work on other players than the one building them, and then i'm going to try the "edit code" update. when i'm all done and get it to...
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    Base Building DayZ 1.2 Released

    you say "...nearly fully working" what bugs does it have? And will it run on Dayz.ST servers?
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    Base Building DayZ 1.2 Released

    So just for the "fun" of it i'm going to try one more time. I have Dayz.st server 1.7.7.1 Chernarus i have come to this point in the guide on github https://github.com/Daimyo21/BaseBuilding-DayZ#also-for-reality-build-users-on-1761-or-objects-not-removing-from-database-after-restart In...
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    Base Building DayZ 1.2 Released

    THIS IS A SHOUTOUT TO SEAWEEDUK :D Please dude help me save my sanity. i'm on day 4 now trying to get this to work on dayz.st 1.7.7.1 Chernarus. this WHOLE day i have been reading all posts about possible fixes (yes all 51 pages of them), but all the fixes you have posted together with...
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    tried the Short Cord's Admin Tools but when i installed via the mission file to call via trigger...

    tried the Short Cord's Admin Tools but when i installed via the mission file to call via trigger i'm getting "hangender\start.sqf not found" when i trigger it ingame and yes i did copy tools folder to root of server pbo
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    [Simple Tutorial] Dogs on Taviana

    Thank you for trying, but your answer doesn't give me any answer on what i'm asking. I have already tried 2D if you read the post quote: "...if i place map marker directly on 2D map my coords look like this 1894.5867, 2218.4902, 0 ..." see the number "0" every one else have 3 numbers. i do...
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    [Simple Tutorial] Dogs on Taviana

    any one know how to get correct Xpos, Ypos and Rotation? I constantly get contradicting info from google. What is the position info order? Xpos, Ypos, Rotation (this looks like the one i get) or Xpos, Rotation, Ypos if i place map marker directly on 2D map my coords look like this 1894.5867...
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    [Simple Tutorial] Dogs on Taviana

    i can't replicate the issue but from what i can see if you run more than 40 meters away from you dog, you can't give it commands and then it have trouble finding you. so if your dog get stucked in debri and then get free when you are more than 40 meters away it's having issue with finding you again
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    [Simple Tutorial] Dogs on Taviana

    good then it works for me, running with the dog, and see if i can replicate your issue :)
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    [Simple Tutorial] Dogs on Taviana

    I found a dog house with the settings i have at solnichy. should you be able to see dogs out side the dog house that barks or should it only be a doghouse that barks?
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    [Simple Tutorial] Dogs on Taviana

    okay so i can load now with the dog mission file YAY!! :D, i'm using the cords from this post http://opendayz.net/threads/simple-tutorial-dogs-on-taviana.11278/page-2#post-62184 But i have no idea where that is on chernarus. The reason i use those is, when i try to follow the tut in the first...
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