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  1. 1

    [SUPPORT] - Sheeps Epoch Repack

    there are several files to edit in order to remove admintools in your mission pbo/folder -init.sqf -description.ext in your server pbo -compile/server_updateObject.sqf comment out // or delete all admintool lines in these files - you should be good to go *and yes, it should work just fine...
  2. 1

    [SUPPORT] - Sheeps Epoch Repack

    yeah i had a few issues with the loot - but i figured it out. so far so good with testing, seems like a lot of the loot has been changed. things are a little more rare i should say :p
  3. 1

    [SUPPORT] - Sheeps Epoch Repack

    Napf Updated to Sheeps version .11 Collaboration Napf files on Dropbox *Updated - forgot to add the custom loot, look in the /loot folder for configs
  4. 1

    [SUPPORT] - Sheeps Epoch Repack

    also i have been getting some weird thing where items can't be removed from storage sheds. a simple logout and back in will fix it but don't know why it happens in the first place
  5. 1

    [SUPPORT] - Sheeps Epoch Repack

    ok.. i think i found the fix for the admintools menu disappearing after death... this fixed it for me open your init.sqf scroll down to the bottom and look for- //Epoch admin tools [] execVM "admintools\Activate.sqf"; CUT and PASTE so that it is after (Below) //SPAWN SELECT waitUntil {!isNil...
  6. 1

    [SUPPORT] - Sheeps Epoch Repack

    awesome!
  7. 1

    [SUPPORT] - Sheeps Epoch Repack

    I'll give it a shot - but i may wait till i finish sheeps+overpoch on Napf first :p i will post as soon as i have something lol plus im still having issues with admintools not showing for some admins.... silly admintools
  8. 1

    [SUPPORT] - Sheeps Epoch Repack

    open your init.sqf in your missions folder and look for //disable plot pole DZE_requireplot = 0; change to a 1 and everything should operate like normal (requiring players to use the plot pole) when i first posted the bug i had totally missed the setting was 0 by default for testing purposes.
  9. 1

    [SUPPORT] - Sheeps Epoch Repack

    thanks a lot man! i'll look in to the admin tools asap - seems to work fine on my test server other than losing it when i die. I get it back when i close and re-open arma2...as i see you mentioned you tried. one of my other admins on the server is having the same issue even with a restart. its...
  10. 1

    [SUPPORT] - Sheeps Epoch Repack

    here are my files for Napf as it stands atm - the readme has more info http://www.dropbox.com/sh/1s9uf11xpqr9f4r/AADG4k9v0cc3-rbINS-xg3Tta
  11. 1

    [SUPPORT] - Sheeps Epoch Repack

    ok 99% working on Napf - just need to figure out why we lose admin after death.
  12. 1

    [SUPPORT] - Sheeps Epoch Repack

    oh sorry, when i say airlift i mean lifting vehicles with choppers. is there a list somewhere that defines what heli's can lift cars ?
  13. 1

    [SUPPORT] - Sheeps Epoch Repack

    yeah i think the plot pole thing has something to do with the basebuilding 1.3 - it has a plotpole check defined in it.. no worries, i agree lol who needs them
  14. 1

    [SUPPORT] - Sheeps Epoch Repack

    after further testing with that last change, everything with towing works great! -- is there somewhere i can find a list of what choppers can airlift ?
  15. 1

    [SUPPORT] - Sheeps Epoch Repack

    server_functions maybe ?
  16. 1

    [SUPPORT] - Sheeps Epoch Repack

    for the towing, i see you have the tow_AttachTow.sqf and tow_DetachTow.sqf in the addons folder but i haven't been able to find where those are called up in the init or description sqf/ext files. am i missing something ?
  17. 1

    [SUPPORT] - Sheeps Epoch Repack

    that will always happen if in adminmode. scroll and leave adminmode and the timer will appear. you can then go back in to adminmode when you roll out of the 'wake' animation.
  18. 1

    [SUPPORT] - Sheeps Epoch Repack

    that worked for the explosions - the only other thing im noticing is towing doesn't work (or at least it's not showing in the menu when i scroll - using spawned in temps) and when you die you lose the admintools menu. However if you close then re-open your CLIENT you get them back. Restarting...
  19. 1

    [SUPPORT] - Sheeps Epoch Repack

    Hey guys, sry for the late response - I'll share my NAPF files asap. been working like mad past week.
  20. 1

    [SUPPORT] - Sheeps Epoch Repack

    great pack bro - I have successfully migrated this to map NAPF and so far everything is working good ( other than the cherno bus route - i removed till i look in to that script more). I am currently testing the latest 0.10 on a private cherno map and a private napf map. Much love for all your...
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