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    Decay problem (Walls disappearing)

    Who is your host? We resolved our problem. How did you end up?
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    Epoch Dupe traders and zoom in on trader to make work... please help!

    Yep, that was a typo, I cleared all objects from the mission.sqm, it worked... however I know that it is calling for the scenery objects 2 times, and can't seem to find the other instance of where it is coming from... that is the most frustrating part because if I could find it, I'd know to just...
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    Private Hive Tools help (Epoch server)

    I got everything up and running, appreciate the help though!
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    Epoch Dupe traders and zoom in on trader to make work... please help!

    I don't know if this is the correct way to do it, but I fixed about 98% of my problem by manually deleting all of the trader area scenery objects out of the mission.sqf, and then moving a couple of the trader NPCs so that they were accessible... I still looks very good, just custom to any other...
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    Epoch Dupe traders and zoom in on trader to make work... please help!

    I'm lost to what is causing this at this point. I really don't want to do a full server wipe, because at this point I don't think it would fix the problem. I think I'll have to look into a few of the additions onto the server and see if one or a few of them are causing, or helping to cause a...
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    Epoch Dupe traders and zoom in on trader to make work... please help!

    My mission.sqf is too large to post on the forum, but last night I took the server_traders.sqf, mission.sqm, and mission.sqf from the 1.0.2.5 zip file from the Epoch site and tried those all together. Tried Chernarus_11 files together which seemed to take care of the duplication but broke...
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    Epoch Dupe traders and zoom in on trader to make work... please help!

    It just appears as if scenery objects in the area are duplicated on top of each other, not 100% perfectly, just offset enough that you can tell and it looks silly and makes traversing the area a pain, and not being able to access everything and such. One exmple is a cargo container at Stary...
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    Epoch Dupe traders and zoom in on trader to make work... please help!

    Awesome, thanks. That would explain a lot. I am checking into my mission.sqf for the trader area dupilication issue.
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    Epoch Dupe traders and zoom in on trader to make work... please help!

    Alright guys, I have looked around for a real solution for this several times w/ no real definitive fix. I am not a great scripter/editer by any means, but I do know my was around the server files and understand some of them alright. Be aware that I use Vilayer and have used their updater and...
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    Sarge AI Frequency...

    Yep it worked!
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    Sarge AI Frequency...

    Well I just turned off dynamic spawn in the SAR_config.sqf and edited the SAR_cfg_grps_chernarus.sqf to see if that works.
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    Sarge AI Frequency...

    I have edited my SAR_config.sqf to this... // maximum number of groups / grid SAR_max_grps_bandits = 1; SAR_max_grps_soldiers = 0; SAR_max_grps_survivors = 1; // chance for a group to spawn (1-100) SAR_chance_bandits = 10; SAR_chance_soldiers = 0...
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    Epoch 1.0.2.5 - Stary Trader Issue

    Well, I changed to that script and it definitely helped some. Stary trader area/people are there except for the Gun and Ammo traders, they aren't present at all... all the others are now there. Thanks for that! Now hopefully I can sort out the rest.
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    Sarge AI Frequency...

    Could someone give me a good rundown on how to decrease the actual frequency of Sarge AI? I decreased the amounts in the Sarge_config.sqf but I may not be altering things in another file or something that I need to. Any help here appreciated!
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    Epoch 1.0.2.5 - Stary Trader Issue

    I should have elobarated better. There are only 2 actual traders present, the other NPC traders aren't even present in Stary.
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    Epoch 1.0.2.5 - Stary Trader Issue

    Only at Stary trader, only the vehicle trader (in wrong spot in trader city) and black market trader work... All other trade cities/traders and vendors work fine. Any insight on this would greatly be appreciated.
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    R3F Scroll Options help!

    I tried SchwEde's fix first and it has seemed to work for everything. Thanks for the replies guys!
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    R3F Scroll Options help!

    Am using Ural towing only on my server, works great... However, how can I properly eliminate the extra action mouse scroll options (yellow). 2 of which are when looking at loot: "Take this object" "Load in..." And the other is when looking at/accessing a vehicle: "View the vehicle content"...
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    R3F Scroll Options help!

    Am using Ural towing only on my server, works great... However, how can I properly eliminate the extra action mouse scroll options (yellow). 2 of which are when looking at loot: "Take this object" "Load in..." And the other is when looking at/accessing a vehicle: "View the vehicle...
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