Well many thanks Vampire for your effort.
But it's still making some errors, so I hope someone can spot the error..
Here is the error log:
17:24:21 "PRELOAD_ Functions\init [[<No group>:0 (FunctionsManager)],any]"
17:24:21 "MPframework inited"
17:24:21 Error in expression <IN DOWN"];
}...
Doh.. okay I've added it to a sqf file and calling it in the init from the bottom..
[] execVM "custom\vehicle_fix\mission_fix.sqf";
The full path to the file
Test_server\MPMissions\dayz_1.Chernarus\custom\vehicle_fix\mission_fix.sqf
But I'm getting this error:
14:46:03 "PRELOAD_...
Awesome, that would differently solve my problems..
But when trying out the script on my test server i get this error:
12:19:01 "PRELOAD_ Functions\init [[<No group>:0 (FunctionsManager)],any]"
12:19:01 "MPframework inited"
12:19:01 Error in expression <IN DOWN"];
};
waitUntil {vehicle...
Yeah, that would be a problem..
What about using the save vehicle function, can it be modified to add it DB if not existing?
Otherwise the only solution i can think of, is to inform the players using my welcome message script.. But the problem is, if someone takes a car a leaves a other...
yeah, but there may not any other way.. tried everything else nothing works on dayz 1.8..
You can try look in my server_cleanup.fsm
http://pastebin.com/sypEs9Tw
Commenting out the "check for hacker" script works on exploding vehicles. But I will try your fix also..
The problem i have now is that AI spawned cars are deleted on restart..
Some way i can save it, or inform the players that the car is only temporary..
//Edit
When added the script you...
Searching some more, I found out the fix above may not be working and teleports vehicles when restart..
Think i need i make something like this:
http://opendayz.net/threads/bliss-saving-newly-created-vehicles-to-the-db-almost.7341/#post-14622
I've changed the files like this...
I may have solved the problem..
Was searching and trying a few of the hacker fix scripts on the forum and found one that seems to work with my dayz:
"//Check for hackers" \n
" //{" \n
" //if(vehicle _x != _x && !(vehicle _x in _safety) && (typeOf vehicle _x) != ""ParachuteWest"")...
Hello
I have problems with AI missions and server_cleanup.fsm on my server.
When some enters one of the vehicles spawn at mission marker then it explodes..
I tried this fix:
http://opendayz.net/threads/dayz-1-8-phoenix-mods-admin-tools.13971/#post-73614
but I'm getting errors in my...
My scheduled restarts are only shutting down the server,bec etc. But i keep the mysql running would be better if I also restarted the mysql??
Server is restarting very 6 hour..
Thanks for the reply..
I also found a lot of people with same error, but no really solutions..
I was thinking the mysql was the course of the error.. So i tried replacing a few files(like HiveEXT.dll) with a new download copy of server files..
Have not seen the error since.. But i did...
If your using BEC then look in the config file:
# Kick people who are idleing in the lobby, kick will happen after given time, Min time is 90 sec. use 0 to disable this function.
KickLobbyIdlers = 0
Hello
I have huge problems with my Dayz 1.8.0.3 Pwnoz0r's DayZ Private Server..
When my server starts to get 10-20 players online it just mass disconnects people.
This is really killing my server and don't know how to fix it..
In the server log is can see errors like this:
20:29:30...
I think i've found the problem..
I can see in my log files, that my admin tools are generating errors in server_cleanup.sqf and server_updateObject.sqf..
So I've had to remove it, until I find out how rewrite the script to dayz 1.8..
Now the only errors in my log now is:
ERROR...
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