Just a quick update in case anyone else gets this issue. I removed the snow :( – and the problems are gone. So it is doing something, but since I can't program / read code I’ll just leave it at that.
Does anyone know is this can cause lag on the server.?
My antihack is giving me TP warnings for a few meters or some players and some reported that they have like a ‘rubber ban’ effect, running and when they stop they go a few meter back from where they stopped.
Have started after we added...
This is my DZMSWeaponCrateList.sqf
/*
Below are the lists of allowed weapons for the weapon crates. Adjust them to your liking.
*/
//////////////////////////////////////////////////////////////////////////////////////////////
// Pistols
DZMSpistolList =...
Anyone have a idea here – I get this in my RPT log.
No idea what to do about it, I downloadet the latest version from the github. The missions apperes to start just fine....
Thank you in advance
13:59:16 [DZMS]: Starting DayZ Mission System.
13:59:16 [DZMS]: Relations not found! Using DZMS...
Does anyone have this working in 1.0.4 ?
I installed it like I did in the previous Epoch - But in game there is no option to tow when you scroll
Any ideas?
Hey - can someone please explain to me, what this does, is it ......hmm important ? :) I don't have anything like it in my server claenup file and the AI's seams to be running with out....
A2) Adjust your server_cleanup.fsm file for "Killed a hacker" fix
Depends which DayZ version you are...
Hi
I uploaded this script last night, and I think I got everything right – But no:(
When I try to connect to the game it says something like ‘Private George Smith error’ and all I can do is disconnect.
Anyone have an Idea as to what I might have gotten wrong?
As soon as I reverted back...
Can you please clarify this for me - My server_cleanup look like you say.
But where else do I have to change Mission to Sarge ? It says to do so in each mission vehicle variable – But what is that ? Is it the files in the major and minor folder? If so, is it just this line :
_hummer...
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