Hey on step 11 #3 - adding the include above "admin_fnc_esp = {" part - looks like that's not in the latest AH. Where are people putting the include now? (#include "dzgmAdminESPicons.sqf")
Hey Ebay, this is amazing. Only thing I noticed, and I tried to look I promise, is that negative humanity is the same as positive. I matched the bandit syntax in the config, but for some reason -60000 is the same as 60000. Probably a quick fix.
Ebay I did what you said and now my server's broken! Where is the police station btw? I looked for "police station #" in the script and it's not in there?!?
jk! heh.
But seriously, your posts are missing a very important item! There no way to buy you beers for this awesome script! seriously...
Ebay, seriously awesome work. In the interest of making this crazy good spawn menu better I have a couple of exploits that my players have found that maybe you can think about:
1. After a player dies and respawns, they have less spawn points to select from. This is awesome and probably my...
Sorry I wasn't sure where to post this but does anyone know how to update a DayZ.st server to the latest Epoch patch? I tried emailing them and no response, like usual...
Thanks,
-Silk
Like many admins I have an anti-hack and it's been great, a very helpful admin tool. I also have caught a bunch of hackers and starting feeling pretty secure. Until the past weekend when a hacker got the admins PlayerUID somehow assigned it to himself and used the anti-hack, as the admin, to...
Seriously great AI addon. It's pretty much the backbone of my server. One thing that my players are noticing though is that when the server has a low pop (2-3 players) they are getting hunted by the dynamic spawns constantly. I'm guessing it's the result of the script going through a short array...
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