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    [Epoch] Custom Chernarus traders by IT07

    Yeah it's working now the traders don't work but I think that might be because their ID's don't match up to the database.
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    [Epoch] Custom Chernarus traders by IT07

    This is what I did; I placed the mission.sqf in the root of my mission folder with the server_traders.sqf from the downloaded PBO. I restarted my server but the default trader cities remained.
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    [Epoch] Custom Chernarus traders by IT07

    How did you get this to work? I just get this error spammed in my RPT; i> 2014/09/23, 16:58:34 Error position: <_vehicle} count serverVehicleCounter; i> 2014/09/23, 16:58:34 Error Undefined variable in expression: _vehicle 2014/09/23, 16:58:34 File...
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    [Epoch] Custom Chernarus traders by IT07

    How do I make this work for the current version of epoch/overpoch?
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    Tutorial- Remove weapons/Replace weapons on vehicles

    I'm having a weir issue, I'm changing the AH6J and AN2 but they're spawning with ~600 boxes of ammo: { if (_object isKindOf "AN2_DZ") then { _object addWeapon "TwinVickers"; _object addMagazine "500Rnd_TwinVickers"; }; if (_object isKindOf "AH6J_EP1") then { _object...
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    Building Tilting After Save

    This works perfectly, thank you.
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    Building Tilting After Save

    So I have to pass that line AFTER set pos? Like this \
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    Building Tilting After Save

    I'm trying to place a new tower at castle rog but everytime I save the change and import it into the server the tower comes in tilted very badly to one side. Here is the code I have so far: _vehicle_1 = objNull; if (true) then { _this = createVehicle ["Land_A_Castle_Bergfrit", [11281.459...
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    Excelsior Bridge v1.2 - Chernarus

    Is there anyway to stop this thing from rotating 90 degrees on some server restarts?
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