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    DayZ Base Building 1.3 Discussion

    So, What I am running into is when the object is place it disappears... Can anyone help me with that?
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    Vehicles Drop Contents on Destory

    Sweet I was just wondering :D Thanks alot
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    Vehicles Drop Contents on Destory

    any word on this?
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    Vehicles Drop Contents on Destory

    Thanks your awesome... If you want me to try it out or help in anyway just let me know :D
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    Vehicles Drop Contents on Destory

    Well, Just wondering if it was anywhere... or if someone could at least point me in the right direction
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    Vehicles Drop Contents on Destory

    Okay, So I have seen a few servers with this... Does anyone know where I can find it? Or possibly how I can do it? Thanks alot
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    [Support] ESS

    No Problem :D Glad I could point it out. I have been using it just as a spawn selector. but I ran into something else. I have an issue when i respawn a second time like half the map buttons are gone. Example. I just spawned at Devil's Castle and then got killed. I respawn I can no longer...
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    [Support] ESS

    Got a slight issue. When I select a class I get an error stating "bad vehicle type". Does anyone know the cause of this? I have been combing the code looking for what is causing it, but I am not finding anything.
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    Help Thread for Epoch Remove Weapons

    NP Well, He recently updated the AH.sqf file to fix some resgistering issues... maybe it could solve this pilot gunner issues for you too.
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    Help Thread for Epoch Remove Weapons

    Two things. addWeapon can't receive an array, so the ["M134",[-1]] won't work... (as far as I have had experience with it.) This was what I was trying to figure out as well. There is no direct way to add a weapon to a particular seat. I don't know how to answer this for you... and number...
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    Help Thread for Epoch Remove Weapons

    Check you Server_Monitor.sqf make sure the exec script is the first thing in that file. I have also determined my issue is not normal.... Infistar is messing with my apaches and helis moving the hydras to the gunner seat.
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    Help Thread for Epoch Remove Weapons

    You are in the same boat with me... I keep find NULL about how to get the weapon to the pilot seat. I know its possible Seen it on alot of military servers... Do you happen to have inifistar installed? I am starting to question whether or not it may have something to do with it. I was going...
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    Help Thread for Epoch Remove Weapons

    Here is what I am running into is this normal arma or is something screwy? All my Apaches AH64d AH1Z all have hydras in gunners seat. This is not due to your mod... I was just trying to see if the is a normal thing. What I am doing with your mod is trying to move it back, but I am running...
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    Apaches

    I am currently testing this if (_object isKindof "AH64D") then { _object removeWeapon "FFARLauncher"; _object removeMagazine "38Rnd_FFAR"; _object addWeapon "FFARLauncher_14"; _object addMagazineTurret ["14Rnd_FFAR",[-1]]; }...
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    Apaches

    There in lies the problem the AH-1Z has its hydras in gunners control. :\
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    Apaches

    Do you know of any way to specify which seat it is going to end up in if I readd it? Cause I would love to just readd it to the pilot
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    Apaches

    Okay, So I am running into a problem. On my epoch server we are going to make it militarized. When I add in the Apaches the Hydras are in the gunners seat. Is that normal? All other servers have Hydras in Pilot and m230 and Hellfires for gunners. Is there something going on somewhere in...
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