Hey guys, I have this unusual problem with my Mod - DayZ Mercenary. I am looking to release 1.5 and this is holding me up. Without going super deep into detail, here is the jist.
(DayZ 1.7.6.1/DayZ Mercenary)
Zeds will only attack the player that spawned them.
While testing I could run...
HALO JUMP SPAWN TUTORIAL
I give all credits of the originals scripts to the following:
Unkinhead,Hangender, VentZero, (1.7.7.1 fix : [GSG] Az)
Modified by: TorturedChunk
There were some issues with the other scripts that I had fixes for and wanted to make a clean post for people to easily...
I am so tired of seeing camps with like 30 tents. Its ridiculous. I was having a look at the tent_pitch.sqf and was wondering if there is a check I can add to see if that player already has a certain number of tents placed based on their PlayerID, then deny anymore tents from being placed by...
So I have been messing around with the briefing quite a bit because I want to add my change log for DayZ Mercenary to it. Ive created the briefing.sqf and added in the vm stuff. However, the mission loads, the changelog entry shows in the list under Server Control and then is deleted.
I have...
Well, I spent some time with this and built a working siphon fuel script.
One issue I ran into was the jerry can size and refueling under 20 liters of fuel in the vehicle. You could siphon 20 liters of fuel regardless of fuel level. To avoid exploitation, I made it so you cannot siphon a vehicle...
What I am doing is adding a new zombie based on the survivor model. I have the survivor zombie working, except the colors aren't working correctly. It looks like the zombie base Citizen1 "model" is over lapping and the survivors clothes are Red, but the model is correct. Hat, vest and all.
I...
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