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  1. ITr1ckst3rI

    [Tutorial, Epoch] Creating A New Trader

    yeah, try changing the bike to something more like a gun. Use other traders as an outline and see if you can get a menu to pop up.
  2. ITr1ckst3rI

    [Tutorial, Epoch] Creating A New Trader

    Everything seems right... but in the Epoch master branch Panthera is 16 not 17. https://github.com/vbawol/DayZ-Epoch/tree/master/Server Files/MPMissions also just to make sure, you have the scroll wheel option just not the bicycle menu? Also it could be a typo but the table is "server_traders"...
  3. ITr1ckst3rI

    [Tutorial, Epoch] Creating A New Trader

    Did you remember to change it here? //should be this US_Delta_Force_M14_EP1 = [ ["Bicycles",693], [], "neutral" ]; Also, i am not to busy so check back every 10 minutes or so
  4. ITr1ckst3rI

    [Tutorial, Epoch] Creating A New Trader

    First thing that comes to mind is you spelt the models name wrong. Try this : US_Delta_Force_M14_EP1 If i am correct you are using menu_US_Delta_Force_M14_EP1 which isn't in the game. Hence this line in the RPT 23:18:46 Error select: Type String, expected Array,Config entry Here is a list...
  5. ITr1ckst3rI

    Newbie Needs Help (v3.0 addAction and Cursor Targets)

    @FallingSheep I actually have a video of the completed project. @ShootingBlanks Thanks for all the help you have been giving me :D I have been slowly becoming a better scripter for Dayz :) I completely agree with you
  6. ITr1ckst3rI

    Newbie Needs Help (v3.0 addAction and Cursor Targets)

    Yes everything else is optional for the addaction. However i *think* for the fn_selfAction's you need those two conditions. I didn't code the game so im not 100% sure but it seems like everyone uses those conditions. Even within the script. Though i'm wrong a lot so i probably am again :P
  7. ITr1ckst3rI

    Newbie Needs Help (v3.0 addAction and Cursor Targets)

    Updated Original Post to include working script. notes for @ShootingBlanks : The format that fn_SelfActions use is as follows (Just incase you didn't know, but I'm sure you did) You need to have the conditions if ((cursorTarget isKindOf "MAP_vending_machine") && (player distance cursorTarget...
  8. ITr1ckst3rI

    Newbie Needs Help (v3.0 addAction and Cursor Targets)

    Also, having another issue with something easier. (this script is being called with execVM so i dont think i can use_time?) _time for "_i" from 30 to 0 step -1 do { sleep 1; _time = _i; cutText [format[_time, "Seconds until vehicle spawn", name player,"\nPlease make sure you have room in your...
  9. ITr1ckst3rI

    Newbie Needs Help (v3.0 addAction and Cursor Targets)

    Wow I didn't even think to use the self actions xD Sometimes i get too caught up in my little box. Will try that out and edit this post with the results.
  10. ITr1ckst3rI

    I have the urge to mod peoples mod, who's mod mods the mod of a mod. (EPOCH)

    I have the urge to mod peoples mod, who's mod mods the mod of a mod. (EPOCH)
  11. ITr1ckst3rI

    Tutorial series for Installing and Fixing scripts

    Awesome! I will check it out soon. But at the moment i'm too preoccupied doing... well... here is the thread
  12. ITr1ckst3rI

    Newbie Needs Help (v3.0 addAction and Cursor Targets)

    So, i have been trying to mess around with adding actions to in-game objects. Specifically the vending machine. I know addAction has conditions that, if met, will add the action. I also know that if the action is added to the object, and not the player, then the player has to be looking at the...
  13. ITr1ckst3rI

    [SUPPORT] DayZ of Glory (SPORKMOD)

    Oh lookie its panda. This code is very nice. I run it on my epoch server and i was able to mod it with ease. The spawn menu, the levels, the amount of xp, rewards, gun shop menus, the "atm" object, even the sounds when you level up. (Which i totally stole from BF4 <_<, but hey they weren't...
  14. ITr1ckst3rI

    [Tutorial, Epoch] Creating A New Trader

    Thats because you are in your server pbo In the first line it says you need to extract your mission.pbo If you don't have a mission PBo it would be in your MPmissions -> then the name of the map you are using.
  15. ITr1ckst3rI

    [Tutorial, Epoch] Creating A New Trader

    When you install the PBOManager you will get this option in the right click menu. When you click on that you will get a new folder.
  16. ITr1ckst3rI

    Cars are blowing up

    Nope, because they wouldn't be using the admin tools. This checks specifically for the use of admin tools when spawning a car. A car spawned by any other means, like hacking, would still be blown up. :)
  17. ITr1ckst3rI

    [Tutorial, Epoch] Creating A New Trader

    Modifying the database. This next part will be under the assumption that you have access to your databases. You can use phpMyAdmin or any other sql database manager. Notes: For this tutorial i will be modifying the database that i am hosting locally using HeidiSQL. Yes, you can use queries to...
  18. ITr1ckst3rI

    [Tutorial, Epoch] Creating A New Trader

    In this tutorial you will learn how to make a custom trader that sells items, and items only. Please note that there are many ways to do each of these steps. There may be better ways as well. Steps 1-5 are for the map Chernarus, If you do not want to use this map, skip to step six. Creating...
  19. ITr1ckst3rI

    Cars are blowing up

    I had this issue because my server_functions was not set up properly. Usually what happens when a car blows up after an admin spawn is the server is checking to see if a hacker spawned it. If a hacker did spawn it then kill the hacker and blow up the car. To find this out we are going to look...
  20. ITr1ckst3rI

    Tutorial series for Installing and Fixing scripts

    1) Setting up new dayz server locally on a computer. I have seen a couple people try to set up a server on their computer so they can mod it before making a dedicated host. Some people don't even know you need to set up a MySql database. 2) Explaining the custom scripts that (for example but...
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