1. Remove all lines similar to this
if (((getPos _veh) select 2) > 10) then
{
and this line
} else {
hint format ["You are flying too low!"];
}
from your switchseat.sqf
But I can tell you that this will cause weird running AI Pilots on the Ground (If you don't disable them)...
Maybe later...
Just change the code in the seat_actions.sqf to:
sleep 10;
{
If (typeOf _x in ["CH_47F_EP1_DZ","Mi17_DZ","UH60M_EP1_DZ","UH60M_EP1","MH60S","UH1H_DZ","UH1Y_DZ"]) then //Every heli for which the script will run
{
nul = _x addAction ["To Pilot's...
Thank you guys for testing that out ;)
Well I've running the script since a week and its working fine at Epoch (with Anim. Helicrash, Auto-Refuel, and other stuff) without problems. I will test this out with a few other mods when i've got time... There are a few "sleep" in the script. Please...
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