Sorry in advance if this is a stupid question.
So, I want to have the normal trader to have everything default as if it were normal Overpoch so i can then go and make my own trader for overpoch weapons and set in catagories.
Example:
Currently:
Assualt Rifles will have every assualt rifle in...
Vehicles are spawning on the map that are not supported by the traders I was wondering if anyone knows a quick or easier way to add them to the traders or remove them from the map ?
Example:
Mi17_Civillian
Mi17_Civillian_DZ
Mi17_DZ
All three of these spawn but only the last 2 can be sold?
How do i go about using the mission editor to customise the traders area.
Example:
I want to keep the stalls to stay where they are but I want to remove the castle themed objects around the traders and add my own
Some vehicles that spawn on the map like SUV's and Helicopters can't be sold, I think its a ID issue but not sure on how to fix this issue can anyone shed some light ? Thanks in advance.
Also can anyone recommend any trader addons for Klen and Bash which clears the trees and castle to a more...
I was wondering im getting into scripting and ive added alot of scripts into our server but i've recently come across scripts which require a file i already have in another folder for example:
My compiles.sqf is required by a script to be in the custom/compiles.sqf
then another script will...
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