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  1. mootactics

    fn_selfactions

    well the plot thing is working great, but now take clothes is doing the crap where if im away from the dead body, it stays on the scroll wheel for about 15 seconds.. After i replaced the plot boundary thing everything is working fine, so that was the source of the errors for the lock it seems...
  2. mootactics

    fn_selfactions

    Okay, im testing that now, and the locking thing is still doing the same thing that it has been..
  3. mootactics

    fn_selfactions

    Awesome, and when i have the show plot boundary enabled it makes the plot pole options visible for a good while when away for it, then once the maintain area and preview maintain area disappear the Show Plot Boundary remains, any idea for that? here's the area its located for fn_selfactions
  4. mootactics

    fn_selfactions

    for some odd reason i just can't figure out why it keeps multiplying my options for unlocking a vehicle.. Can someone please view this over and see what I may or May not be messing up here? or any recommendations for changes? My host is through Vilayer, Running Overpoch with Epoch 1.0.5.1 &...
  5. mootactics

    Need help with adding protective dome area for bases.

    >.> my server is now kicking me for Restriction #105
  6. mootactics

    Need help with adding protective dome area for bases.

    Sweet :) see, why cant things be that simple :p they try to make it much more complicated.. So out of this piece of code what do i delete out? just what i have commented out? or is there a bracket missing? Mission.SQM - Don't mind the stars, those are from pasting it from pastebin to here lol
  7. mootactics

    Need help with adding protective dome area for bases.

    okay, so was the Mission.sqm file that i had correct? or does that need to be reverted
  8. mootactics

    Need help with adding protective dome area for bases.

    Moved my post to this, cause it was too long. http://pastebin.com/3jNZqz9L And thank you very much for the help.. Please reply here <,<
  9. mootactics

    Need help with adding protective dome area for bases.

    Installing it.. There's no real specification of what dome.sqf consist of, or where to get it if even that.. the way he made it sound is like your supposed to pull it from a pbo, but where? then the actual installation into the Mission.sqm is super broken as well.
  10. mootactics

    Need help with adding protective dome area for bases.

    has anyone made a version of this that actually makes damn sense? and if not can someone please? a full tutorial ? >.>
  11. mootactics

    fn_selfActions.sqf Help in Vilayer

    Okay, FN_selfactions.sqf is actually a Dayz_Code.pbo File you can find dayz_code.pbo in @Dayz_Overwatch Download the dayz_code.pbo using this Download PBO Manager from ArmaHolic Then you can open the pbo correctly.. Open your dayz_code.pbo -> Compile -> fn_selfactions.sqf right click on...
  12. mootactics

    [help] Loadouts

    So far, i have tried this and got it to work completely, but it doesnt load the weapons or anything that i have set as a custom loadout afterwords.. _____________________________________________________________________ There are a few ways you can do this. You can just add a skin like say...
  13. mootactics

    [help] Loadouts

    I'm looking to add skins that spawn on the character instead of in their magazines section, to my default loadout ( as well as my custom loadouts for my admin staff ) Reason I want to add it ON them is because one of the loadouts i want to add isn't available as a item, and can only be spawned...
  14. mootactics

    fn_selfActions.sqf Help in Vilayer

    What type of dayz server are you running through them?
  15. mootactics

    [Resources] - DayZ Server Additions

    To add ground fog, making an intense scene i got the one that didnt really make sense to work, but it bogs down the server hardcore, and the players will randomly be lagged out to other players, but wont be to others as well.. I figure its a issue in the scripting..
  16. mootactics

    Ground Fog - Guide

    The actual Installation of this mod was very poorly made, any chance someone could revise it to be step by step, and to actually make sense with directories of where things go? like the other mods posted..
  17. mootactics

    [Resources] - DayZ Server Additions

    So i noticed no one has yet to make a Fog tutorial that actually makes sense.. Any english people wanna remake it to where its understandable ? <.<
  18. mootactics

    Self Blood Bag

    Any chance you could edit the first post to include a version to where you right click on the bloodbag instead of scroll wheeling to get it.. the scroll wheel justs tends to be a pain in the ass sometimes.. It's how i switch my guns :P
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