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    DayZ 2017 Reality support notice

    Thanks a lot. Server (DayZ 2017 (Vanilla) by Gametwitter.de) is running fine!
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    DayZ 2017 Reality support notice

    So with the client files for 2017 2.0 release today we can already host one? Tried a few minutes ago, must have done something wrong. The rpt gets spammed with this:
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    Tank LOD not fixed

    Guess it doesnt really matter since the tank is getting removed anyway, but the Tank LOD is not fixed. Still does look like an regular Abrams from the distance. Just fyi :)
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    Problems with new server.

    looks good so far. Ausdayz: Maybe its the tank cruising in the distance?
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    Issue with Gyrocopters?

    Ah, sorry for the doublepost. Just noticed this has been brought to attention here as well: opendayz.net/index.php?threads/problems-with-new-server.7178/
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    Issue with Gyrocopters?

    On my Stapo Server my logs are getting hammered with stuff like this 20:53:14 - SetDamage Log: #8 Playername (GUID) - #2 0.000000 2:716 CSJ_GyroPboat as soon as someone uses a gyrocopter. Or at least the amphibian one. Shortly after this happens the server usually crashes. Any ideas?
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    "Something went wrong" error

    Maybe i got it. Under the Same ip and port there was an Dayz plus server running before. Is it possible, that people using Dayz plus somehow connected to the Server cause it was in their favorites? This may explain all These errors that made the Server crash. Using the different Port all is...
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    "Something went wrong" error

    Im sure somebody has THE idea. Lets just hope its some stupid fault on my side. Even though i really double triple checked all i did.
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    "Something went wrong" error

    Did a fresh install (Arma 2 DayZ2017 and Stapo Server Files) Still same problem, this is was my Server RPT looks like all the time: 23:37:48 No player found for channel 636584000 - message ignored 23:37:48 No player found for channel 636584000 - message ignored 23:37:48 Server: Update of...
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    "Something went wrong" error

    Dont know if this is related to the problem, but before the server restart a script kid spawned some weapons that are not supposed to be in 2017. I can provide any logfiles needed to solve this.
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    "Something went wrong" error

    After scheduled restart the exact same problem is back. Issue not resolved :(
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    "Something went wrong" error

    Seems to have fixed it for now. Server is full to the cap and running fine so far.
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    1.1 Tents - Restriction #20

    Replaced Line 20 with what you posted Shinkicker. People are still getting kicked as we speak.
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    "Something went wrong" error

    Aye aye thanks mate!
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    "Something went wrong" error

    Thanks. Just to make sure i get this right: Create a new repository via Perl and copy it over on my server? Pretty new to this, sorry.
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    1.1 Tents - Restriction #20

    Can confirm this on my bliss server as well.
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    "Something went wrong" error

    Same here. I host an V 1.1 Server on Windows Server 2008 R2 Datacenter edition with an dedicated MySQL Server and the 2017 Bliss server. Since last night people complain about "Waiting for host", stuck at character creation, massive desyncs and not beeing able to connect at all. The Hive Debug...
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    V 1.1 and Basebuilding script

    Absolutely love 1.1! Good work! :) Our server is running it since last night and people dig it. My question: Is it possible to use this script: tunngle.net/community/topic/116641-official-base-building-dayz-10-w-gates-much-more/ with 2017 1.1 ? Or does it break anything?
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