Hey Vampire, I have if finaly working now :) thanks so uch for your help, and id also like to think iv learned a little something lol.
just one quick question,
sounds[]={alert};
if i added more sounds would i expand that code to
sounds[]={alert,start,stop} or sounds[]={"alert","start","stop"}
Hey Vampire, Thanks for the code but its still not working. Ill post what i have done but i think im gonna give up. i obviously don't have skills for this lol.
init.sqf
if (!isDedicated) then {
"missionSoundPVC" addPublicVariableEventhandler {
playSound "alert";
missionSoundPVC =...
Hey Vampire, You say that i need to replace unit with the player i want to send it to. How do i do that?
Also Is there somewhere i can go to learn this coding lark, as i don't want to keep bothering everyone with my sub par knowledge of coding.
And again, thank you for all your help.
Dave
Ok Guys, This is what I have so far but its still not working.
Iv edited init.sqf and added this line of code
call compile preprocessFileLineNumbers "Custom\Fixes\Custom_publicEH.sqf";
Below This one
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf";
This is the...
Hey delpi, i think you guys have given me enough information to start with, google is my friend :) i will let you guys know how i get on. Thanks again.
Hey Delpi,
Thanks for the quick reply,
What i need is for the notification to be only heard buy the player, i dont want other players near him to hear the sound.
this code u posted
_nul = [objNull, _vehicle, rSAY, "siren", 120] call RE;
it seems that all im missing from mine is the _vehicle...
Hey Brave Sir Robin,
Cos dzms is in the server.pbo i assumed that playsound wouldn't work, i tried it anyways and i was right.
I have this in my Description.sqf
class CfgSounds {
sounds[]={};
class start {
name = "start";
sound[] = {\Resources\Sounds\start.ogg, 0.1...
just trying to work out how to add a notification sound for when the mission starts. no luck so far :( loving your dzms BTW vampire. g8 work
Sent from my HTC One_M8 using Forum Fiend v1.2.11.
Its ok, I managed to work it out.
I removed this like from all the mission files
[nil,nil,rTitleText,"Bandits have Overrun a NATO Weapons Cache!", "PLAIN",10] call RE;
and added these lines. also changed mission complete lines also.
_hint = parseText format["<t align='center' color='#ff0000'...
Hey Everyone,
Hope you guys can help me out. Im still rather new to dayz/epoch.
I would like to know if it's possible to have the mission messages that appear in the middle of the screen,
appear in the top right corner of the screen?
And if it is would someone show me how?
There in a brown...
Hi everyone.
Im using this brill script with NoxSicarius Admin Tools V1.9.1 http://epochmod.com/forum/index.php?/topic/7501-release-epoch-admin-tools-v191/
But for some reason the JAEM script stops the Admin scroll menu from loading some times.
and theres nothing im my RTP's that would explain...
its does the same on vanilla epoch. and some menus on vanilla dayz. Im at a loss. I think its to do with the screens safe zone. but im still very new to dayZ and wouldn't know where to start lol.
Im currently trying to get my evac chopper script to work with single currency and to make it auto...
I can when I get home. On my phone ATM. I thinks its to do with my screen resolution. Its as high as it will go. 1360x768.
Look at the bottom text, its all off center,
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.