The game only reads .pbo so not much point in deleting the folder from which you make the .pbo. If you use an rcon client you can see all the mission files (pbo's) that are in the MP directory.
How many servers are you running?
The MP file & name in use is determined by the hive.ini which is...
Where you have this
if (!isDedicated) then {
[] execVM "fixes\kh_actions.sqf";
};
try this
if (!isDedicated) then {
[] execVM "fixes\kh_actions.sqf";
[] execVM "lights\street_lights.sqf";
};
The lights folder is located in your mission pbo. The example above was just to show you where it should reside.
If you cannot edit your mission pbo then you will not be able to use the OP script.
No, this does happen. But you can land on it without falling through, open doors, go up and down the various ladders etc.
Ok so I found a simple way for me at least of spawning a fully intact Aircraft Carrier.
Step 1.
In your init.sqf file in the mission pbo use the following
if...
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