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  1. J

    unlockd vehicle in data base

    Use sql events: UPDATE `Object_DATA` SET `Object_DATA`.`CharacterID` = 0, `LastUpdated` = CURRENT_TIMESTAMP WHERE `Object_DATA`.`CharacterID` <> 0 AND `Object_DATA`.`CharacterID` <= 12500 AND `Object_DATA`.`Classname`...
  2. J

    Despawn vehicle patrol

    For example: player knocked an arrow from a helicopter. The helicopter touched down, the bots came out. _vehicle addEventHandler ["GetOut",{_this call DZAI_airLanding;}]; //Converts AI crew to ground AI units. In function DZAI_airLanding: if (_helicopter getVariable...
  3. J

    Start humanity new player

    Hi! Can I change start humanity new players? Default is 2500. I want to change it to 0. I change table structure character_data in phpmyadmin. Don't work! Thanks!
  4. J

    Despawn vehicle patrol

    Dzai system works as a cycle with a predetermined frequency. Every 5 minutes to check the patrol required to spawn. For example, I destroyed a helicopter - start a process that adds patrol in an array of objects required you to spaw. At the time of the survey checks specified in configure the...
  5. J

    Despawn vehicle patrol

    I'm delete strings include deleteVehicle _x, did not help. To verify inserted row diag_log format ["TEST %1.",_x], but in the rpt this strings is not appeared.
  6. J

    Despawn vehicle patrol

    judging by the github, the last change was two years ago. I don't think the version has changed the spawn system. For example, version 2.2.3 https://github.com/SnarkIndustries/DZAI/tree/master/DZAI
  7. J

    Despawn vehicle patrol

    Hi! On the forum there is similar topic but it's closed. I was looking for, in what place removed vehicle patrol bots, but never found. In the files DZAI I opened vehicle, set ObjectID, ObjectUID, put in vehicle loot, added event message to the player that the vehicle will be lost after...
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