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  1. m1lkm8n

    Creating new roads in Chernarus?

    What's a striped road lol
  2. m1lkm8n

    Creating new roads in Chernarus?

    No. That's the problem you'll face with putting roads in that way. They aren't meant to be placed like that. The reason -there is a layer mask which tells the engine with surface (I.e. grass,asphalt,sand) gets mapped to what area of the terrain. Usually when constructing a map you choose a...
  3. m1lkm8n

    Creating new roads in Chernarus?

    How about the clutter? That's most likey gonna be popping up through the roads
  4. m1lkm8n

    Dayz Sahrani - Mod Development - Work In Progress

    It's a sickness you can't be helped
  5. m1lkm8n

    Dayz Sahrani - Mod Development - Work In Progress

    I have a small test terrain set up for object testing. I'm gonna make some changes to those p3ds and test em prob tonight.
  6. m1lkm8n

    Can't Anyone Else Make 3.0?

    Yea but that is exactly the problem. It can take a year or more to produce a terrain from scratch with self made objects and to have some one rip it off without permission is just sad. Generally most guys will give some sort of permission if you just ask but when you steal someone's else's work...
  7. m1lkm8n

    Can't Anyone Else Make 3.0?

    Well the issue is he is going through the proper channels to get permission and key data to reconstruct sharani for a2 rather than just take a map and slap dayz on it
  8. m1lkm8n

    My holy grail.... The chinook in chernus..

    This is a chinook
  9. m1lkm8n

    Creating new roads in Chernarus?

    I'm not sure you can place roads that way. However even if you do you'll get clutter popping up through the roads which may look like crap.
  10. m1lkm8n

    Grand Manan WIP

    Yea I did see the about oxygen getting the update first. Well until then ill just get everything else ready to go.
  11. m1lkm8n

    Grand Manan WIP

    Wait you heard they were supposed to release updated toolset later? This island was done with visitor3 and with an a3 island config. Also trees where imported with shezens world tools program. It works fine in game. Just visitor doesn't play nice with arma 3 artificial and natural objects...
  12. m1lkm8n

    Grand Manan WIP

    Hey guys here a island I started building for arma 3 using the old tools we have. So far some things work ok and some not so good. Http://imgur.com/a/Aemfk#1
  13. m1lkm8n

    Adding snow to your server

    actually don't follow mine. While the logic is there I couldn't get it to work right and I kind of abandoned it to work on my island anyway as I'm more of a terrain builder anyway
  14. m1lkm8n

    My A3 Media... Will be updated regularly

    My bad I was too excited after spending an hour changing my config files and extracting the a3 ones and putting them in the proper place that when it loaded without a hitch I forgot.
  15. m1lkm8n

    My A3 Media... Will be updated regularly

    grand manan. working with A3 clutter! nevermind the black lines I was using them as road guides
  16. m1lkm8n

    Problems with Player Position save

    Wow. Looks awesome. Good job
  17. m1lkm8n

    My A3 Media... Will be updated regularly

    I tried drowning myself I was underwater for like 3 mins then and gave up
  18. m1lkm8n

    [How To] Make a ARMA3 (Alpha) Dedicated Server

    Funny that when you look at the config for stratis it inherits some of the properties of cherno and utes
  19. m1lkm8n

    Problems with Player Position save

    I hear you. I just stop my one version of grand manan to redo it with the actual height map. I'll throw up a pic when I get the road network layed out
  20. m1lkm8n

    Problems with Player Position save

    Cool. I noticed the clutter in the road. I took my map from grand manan an island owned by Canada. Ill look forward to checking your map out when done. Good luck. It's very time consuming but rewarding when your standing in the land you made.
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