Our whole bliss reality server has this exact issue. People can't hear gunshots. Most of the time you can hear about 3 gunshots in a rapid fire, but after those, you don't hear any more.
Did you do it exactly as the tutorial said or did you do something different? Because I have triplechecked all files and I can't find anything wrong. I went through the tutorial assuming I have the reality pack, is this correct if I use dayz.st? Is there anything special I need to do in-game to...
I'm very sorry for not looking in to DayZRedux. The reason I didn't is that I didn't understand what you meant by DayZRedux, I didn't realize that it was a server source. Now I also understand what you meant by server_playersync.sqf. Thank you very much for your help, and you to Manatee Hunter...
So my version is ok as long as I slay the player, correct? Is it possible to slay the player in this script? I found a script that teleports the player up in the air and when they hit the ground they die from fall damage.
while {alive player} do {
_charPos = getPosATL (vehicle...
Thank you both for answering, I appreciate it. So just to be 100% sure, I create the file outofbounds.sqf. I put this in the folder scripts. Outside of the folder scripts I have my init.sqf by default. I use execVM to execute the scripts/outofbounds.sqf for all players, correct? Just one last...
Hi!
I am just wondering, would it be possible to kick or warn people that are moving out of the map in to the debug zone? I have found scripts that warn people about being in a specific area, but I want to warn everyone going outside of the map. Would this be possible?
Best regards!
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