alright, so when you first spawn the class menu pops up and you have a random backdrop priview of a house or road etc. When you pick air drop it drops me off where I selected. However if I pick ground insert it drops me where ever the backdrop the class selection was at, which is always a random...
I just fresh installed this on Epoch Chernarus and everything seems well until I get to the spawn map and absoultly no spawns show up or can be selected.
There is a script on most dayz overwatch servers when if you have a toolbox you can build a bicycle or gyrocoptor. and upgrade them. I got it to work at first but the bikes would disappear seconds into riding them, same with the mozzie choppers.
Heres the pbo before I added the scripting...
Add this these to your ban List
Dev Hackers.
91.76.237.229 1e94d1667a9fd7f06ec0624992dd9d4b paraboloider
90.155.145.38 0be2d85f31bc2c9011fa0e3958f7ad78 [Mr] skanch
As soon as the player dies his body disappears and turns into a cross with all your gear from both inventory and backpack in a single pile that can be looted with the backpack standing upright on the cross. That at least how it is on our offical server with #GX
Alright, we've seemed to fix everything with the server with the help of this thread. The only 2 issues we still have are Items being completely wiped out of houses, and the Day/Night cycle. We've also noticed that when players log out they don't display surrender animations and dead bodies do...
Alright, so we've had our Origins Files running on a dedicated box here for a few days and have been tracking issues we've had.
1. Loots seems to not spawn quick enough and then disappears after you leave the building.
2. Players who kill to many zombies will not get zombies spawned for them...
I noticed it executes the "call pCleanup()" , is this suppose to fix destroyed vehicles within the server and have them respawn in their original spawn points?
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