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    Adding buildings via Database

    Sure thing, I had to upload it to a file share site as it would not let me upload it to here. Here you go. http://www.mediafire.com/?q3g69w7md7d27xg
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    Adding buildings via Database

    Hey Stealth, I tried uploading a text document through Navicat and was given an error about source fields not having target fields to go into. I've attached my text document if you had time to check it out? Thank you in advance
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    Adding buildings via Database

    Does this also help spawn loot in them? I am looking for help on getting loot to spawn in the newly added buildings. I made sure to only use the buildings that are being used by DayZ, but still can't get loot to spawn in these.
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    dayz mission addin (serverside scripts)

    Asked this a few pages back never got an answer. How can I edit the amount of dogs being spawned. The issue I'm having is a player can continue to run away from the dog house and return and the dog will spawn again. Ultimately, giving him a lot of dogs if they wanted to. Any help would greatly...
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    R3F Logistics help

    Does the vehicle contents you add in the R3F inventory save with vehicles on server restarts?
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    [Tutorial] Adding new buildings to existing maps

    I'm having issues with the buildings I implement not spawning loot. If anyone can help me via Skype or through here I would greatly appreciate it. Thank you
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    DayZWasteLandZ

    I'm interested in this. If you can PM me the info I will test it tonight.
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    [Tutorial] Adding new buildings to existing maps

    It helps explain some stuff but it's very hard to see that video and the download link is no longer active. =(
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    DayZWasteLandZ

    Thanks Xy, Will give this a test.
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    Gamer Exit Control Panel - Coming Soon...

    With this link would I be able to allow my new buildings to generate loot? I am having issues with getting loot to spawn in the new buildings that I have added to the mission.sqf. Sorry about asking an unrelated question in this thread. Just saw it was on topic from the previous link request.
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    DayZWasteLandZ

    Hey Xyberviri, Unfortunately the dropbox link is no longer active. Any way you can re upload it? Thanks
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    Skin/Model and Donate question.

    @Sulo I've been looking for something similar as well and would love to ask you some questions on this. if you get it all figured out with Fox.
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    Gamer Exit Control Panel - Coming Soon...

    Hey Russ, I am definitely interested in how you went about setting up the custom loadouts through the widget. We run SMF right now but will most likely transferring over to xenforo very shortly.
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    Gamer Exit Control Panel - Coming Soon...

    Hey Russ, I checked out what you're doing over at gamerexit.com. I think you got a great thing going here and can't wait to try out this Control Panel. Will you be releasing any info on the scripts you have running with your forums to let members choose their loadouts? I think this is a great...
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    dayz mission addin (serverside scripts)

    Anyone know where I'll be able to edit how many times a dog spawns per doghouse? I am running into an issue where I run out of the radius of the dog house, then return to the doghouse to have another dog spawn.
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    [Tutorial] Adding new buildings to existing maps

    Could anyone point me in the right direction on where to add loot spawns in these newly created buildings?
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    Construction-Packages for DayZ+

    Is there a github or something up that has the construction file already created? I don't know if it's a formatting issue through copy and pasting the code from here.
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    dayz mission addin (serverside scripts)

    I am receiving the following error every time I load this script. ErrorMessage: File mpmissions\__cur_mp.chernarus\addin\fx\descrExt.h, line 12: /RscTitles/logo.Picture: Undefined base class 'RscPicture' If I erase the following section from the descrEXT.h file. The script runs but I am not...
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    Construction-Packages for DayZ+

    This is the error we are getting. 12:52:37 Error in expression <riable ["ObjectID",1,true]; _num = rand(10)+4; _itemType = [["PartGeneric","mag> 12:52:37 Error position: <(10)+4; _itemType = [["PartGeneric","mag> 12:52:37 Error Missing ; 12:52:37 File...
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